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31 bytes added, 17:34, 20 August 2010
Hit Causes Monsters to Flee (% Chance to Curse with Terror)
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A generally despised modifier, ; this can ruin a top damage Rare weapon since most want a monster to stand still and be hit, rather than running off every time(can be useful on bows though). Frozen or blinded monsters will not flee, so using this while wearing Iceblink or Coif of Glory is an option.
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