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The Summoner

500 bytes added, 11:29, 18 January 2011
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[[Image:Mon-summoner.jpg|frame|left]]
{{Monster navbox|{{Monstertype}}|{{Animals}}|{{SuperUniques}}}}'''The Summoner''' is an [[Animals|Animal]] and a [[Superuniques|Superunique]].
[[Image:Mon-summoner.jpg|frame|left]]The Summoner is found at the tip of one of the four arms of the [[Arcane Sanctuary]], a strangely-beautiful, psychedelic-styled area in Act Two. Which of the four tips the Summoner occupies is randomized, but his is a bit longer than the others and has a distinctive shape, so you'll know it as soon as you get near, even if the quest button pop up doesn't warn you. The Summoner is a quest boss; he must be killed to finish [[Quests_Act_Two#Quest_Five:_The_Summoner|the fifth quest]] in Act Two, and killing him is required to open a portal to the [[Canyon of the Magi]] and to learn which of the seven tombs of Tal Rasha is the true tomb.
All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
==Statistics==
 
 
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [ [calculators]] to ascertain precisely what a monster from a given area can drop.
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* 5-6 players: 12.5%
* 7-8 players: 12.8%
 
 
 
{{D2 Monster Nav|bosses_a2}}
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