Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Diablo I Shrines

2,099 bytes added, 14:36, 21 January 2011
no edit summary
'''Eerie''', '''Fascinating''', '''Ornate''', and '''Sacred''' shrines are the four that permanently damage your character by lowering their potential mana. Beware. For '''Fascinating''', '''Ornate''', and '''Sacred''' shrines, it is [[Sorcerer_101#Items|not worth the tradeoff]] to gain two levels of a Page 1 spell (Firebolt, Holy Bolt, and Charged Bolt, respectively), as these spells are not very useful in deeper levels of the dungeon anyway.
The '''Cryptic''' shrine could be potentially useful in early levels, if you lure a group of melee monsters towards the room where the shrine is contained, then trigger the Nova spell against them. Unfortunately, as most shrines are contained into small rooms, your character more likely might get swarmed and take a lot of damage or get killed, so at best you might takedown a handful of [[Scavenger]]s or a couple [[D1 Goatman|Goatmen]]. If the '''Cryptic''' shrine is Keep in a room mind that you can activate shrines with a grate and a doortelekinesis, lure which is very useful on levels 5-8 of the Catacombs and its inner rooms jam-packed with monsters to , especially on Normal difficulty where a single click on the outside of shrine may clean the entire room, shut the door, and activate the shrine.
* Also see Shuri's Rogue Guide for a [[Shrui%27s_Multiplayer_Rogue_Guide#Shrines_in_Diablo|color-coded shrine chart]].
|-
| '''Eerie'''
| +2 magic, and permanently reduces total mana pool.
| "Knowledge and wisdom at the cost of self."
|-
|}
==Beta Shrines==
Before release, the game featured shrines that were significantly changed or deleted. These can be found in the pre-release demo.
 
{|
! Shrine
! Effect
! width="33%" | Quote
|-
| '''Cryptic'''
| Increases current and maximum life and mana by 20; swaps two attributes.
| "Power comes from your disorientation..."
|-
| '''Eerie'''
| +2 to Magic; reverses the character's name.
| "You forget who you are!"
|-
| '''Enchanted'''
| A random spell is forgotten, +1 to all other spell levels.
| "Did you forget something?"
|-
| '''Fascinating'''
| Sets Fire Bolt spell level to 5 but lowers the ToHit% of all fire spells used on the current level. (Unclear)
| "You are the powerless master of fire!"
|-
| '''Hidden'''
| Same effect as the retail version.
| "Energy passes through your equipment."
|-
| '''Holy'''
| Teleports you to a random spot on the level.
| Same quote as the retail version.
|-
| '''Magical'''
| Unknown.
| "Growling is heard throughout the dungeon."
|-
| '''Mysterious'''
| Same effect as the retail version.
| "Odd sensations."
|-
| '''Mystic'''
| Sets gold to 1, increases experience by dlvl * dlvl * 1000 * (1 + 0,1(dlvl - clvl)).
| "Your skills increase, but at a price."
|-
| '''Eerie'''
| Decreases current life by 2*clvl and increases current mana by 2*clvl.
| "Knowledge and wisdom at the cost of self."
|-
| '''Spiritual'''
| Same effect as the retail version.
| "Untold wealth!"
|-
| '''Supernatural'''
| Unknown.
| "You hear a strange cry from the distance."
|-
| '''Thaumaturgic'''
| Same effect as the retail version.
| "You hear a series of creaks and thumps."
|-
| '''Blood Fountain'''
| +8 to current health and -8 to current mana per click; requires 8 mana to use.
| align="center" |
--
|}
 
It seems likely that there is a counterpart to the Imposing Shrine that would increase mana and reduce life. This might have been where the Eerie Shrine quote comes from: "Knowledge and wisdom at the cost of self" seems to imply a spiritual drawback to go with the vitality boost, but there is none.
{{Template:Diablo items}}
7
edits