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* Runes stats once socketed. Many Runes are useful in [[:Category:Horadric Cube| Horadric Cube]] recipes to make [[:Category:Crafted Items| Crafted items]].
* Runes can be upgraded in the Horadric Cube; any three of the same type make one of the next higher type. Only to make up to Thul #10.
* Runes listed alphabetically. The # by each Rune is their scarcity. El is the most common, Zod the least common.
* All Runes have the same stats when in a Helm or Armor, and only two have different when in Shields.
* Ilvl: A monster must be this level to drop the Rune.
{|
! colspan="2" | Rune
! Socketed Properties
|-
| El - #1
| class="red" | [[Image:r-el.gif]]
| Weapon: +50 AR, +1 Light Radius<br> Armor/Helm/Shield: +1 Light Radius, +15 Defense<br> Ilvl/Clvl Required: 11
|-
| Eld - #2
| class="red" | [[Image:r-eld.gif]]
| Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead * <br> Armor/Helm: Lowers Stamina drain by 15%<br> Shield: +7% Blocking<br> Ilvl/Clvl Required: 11
|-
| Tir - #3
| class="red" | [[Image:r-tir.gif]]
| Weapon: +2 Mana Per Kill<br> Armor/Helm/Shield: +2 Mana Per Kill.<br> Ilvl/Clvl Required: 13
|-
| Nef - #4
| class="red" | [[Image:r-nef.gif]]
| Weapon: Knockback<br> Armor/Helm/Shield: +30 Defense vs. Missile<br> Ilvl/Clvl Required: 13
|-
| Eth - #5
| class="red" | [[Image:r-eth.gif]]
| Weapon: -25% Target Defense <br> Armor/Helm/Shield: Regenerate Mana 15%<br> Ilvl/Clvl Required: 15
|-
| Ith - #6
| class="red" | [[Image:r-ith.gif]]
| Weapon: +9 to Maximum Damage<br> Armor/Helm/Shield: 15% Damage Taken Goes to Mana<br> Ilvl/Clvl Required: 15
|-
| Tal - #7
| class="red" | [[Image:r-tal.gif]]
| Weapon: 75 Poison damage over 5 seconds <br> Armor/Helm/Shield: +35% Poison Resistance<br> Ilvl/Clvl Required: 17
|-
| Ral - #8
| class="red" | [[Image:r-ral.gif]]
| Weapon: +5-30 Fire Damage<br> Armor/Helm/Shield: +35% Fire Resistance<br> Ilvl/Clvl Required: 19
|-
| Ort - #9
| class="red" | [[Image:r-ort.gif]]
| Weapon: +1-50 Lightning Damage<br> Armor/Helm/Shield: +35% Lightning Resistance<br> Ilvl/Clvl Required: 21
|-
| Thul - #10
| class="red" | [[Image:r-thul.gif]]
| Weapon: +3-14 Cold Damage (Cold Length 3 seconds)<br> Armor/Helm/Shield: +35% Cold Resistance<br> Ilvl/Clvl Required: 23
|-
| Amn - #11
| class="red" | [[Image:r-amn.gif]]
| Weapon: 7% Life Stolen Per Hit <br> Armor/Helm/Shield: Attacker takes 14 damage<br> Ilvl/Clvl Required: 25
|-
| Sol - #12
| class="red" | [[Image:r-sol.gif]]
| Weapon: +9 to Minimum Damage<br> Armor/Helm/Shield: -7 Damage Taken<br> Ilvl/Clvl Required: 27
|-
| Shael - #13
| class="red" | [[Image:r-shae.gif]]
| Weapon: Faster Attack Rate (+20)<br> Armor/Helm: Faster Hit Recovery (+20) <br> Shields: Faster Block Rate (+20) <br> Ilvl/Clvl Required: 29
|-
| Dol - #14
| class="red" | [[Image:r-dol.gif]]
| Weapon: 25% Chance that Hit Causes Monster to Flee <br> Armor/Helm/Shield: +7 Replenish Life<br> Ilvl/Clvl Required: 31
|-
| Hel - #15
| class="red" | [[Image:r-hel.gif]]
| Weapon: -20% Requirements<br> Armor/Helm/Shield: -15% Requirements<br> Ilvl: 33 Clvl Required: 0 (the only one that they aren't identical)
|-
| Io #16
| class="red" | [[Image:r-io_po.gif]]
| Weapon: +10 Vitality<br> Armor/Helm/Shield: +10 Vitality<br> Ilvl/Clvl Required: 35
|-
| Lum - #17
| class="red" | [[Image:r-lum.gif]]
| Weapon: +10 Energy<br> Armor/Helm/Shield: +10 Energy<br> Ilvl/Clvl Required: 37
|-
| Ko - #18
| class="red" | [[Image:r-ko.gif]]
| Weapon: +10 Dexterity<br> Armor/Helm/Shield: +10 Dexterity<br> Ilvl/Clvl Required: 39
|-
| Fal - #19
| class="red" | [[Image:r-fal.gif]]
| Weapon: +10 Strength<br> Armor/Helm/Shield: +10 Strength<br> Ilvl/Clvl Required: 41
|-
| Lem - #20
| class="red" | [[Image:r-lem.gif]]
| Weapon: +50% Extra Gold from Monsters<br> Armor/Helm/Shield: +50% Extra Gold from Monsters<br> Ilvl/Clvl Required: 43
|-
| Pul - #21
| class="red" | [[Image:r-pul.gif]]
| Weapon: +75% Damage to Demons, +100 AR against Demons <br> Armor/Helm/Shield:+30% Defense <br> Ilvl/Clvl Required: 45
|-
| Um - #22
| class="red" | [[Image:r-um.gif]]
| Weapon: 25% Chance of Open Wounds<br> Armor/Helm: +15% Resist All<br> Shields: +22% Resist All<br> Ilvl/Clvl Required: 47
|-
| Mal - #23
| class="red" | [[Image:r-mal.gif]]
| Weapon: Prevent Monster Healing<br> Armor/Helm/Shield: Reduce Magic Damage by 7<br> Ilvl/Clvl Required: 49
|-
| Ist - #24
| class="red" | [[Image:r-ist.gif]]
| Weapon: +30% Better Chance of Finding Magical Items<br> Armor/Helm/Shield: +25% Better Chance of Finding Magical Items<br> Ilvl/Clvl Required: 51
|-
| Gul - #25
| class="red" | [[Image:r-gul.gif]]
| Weapon: +20% AR<br> Armor/Helm/Shield: +5 to Max Resist Poison<br> Ilvl/Clvl Required: 53
|-
| Vex - #26
| class="red" | [[Image:r-vex.gif]]
| Weapon: 7% Mana Leech<br> Armor/Helm/Shield: +5 to Max Fire Resist<br> Ilvl/Clvl Required: 55
|-
| Ohm - #27
| class="red" | [[Image:r-ohm.gif]]
| Weapon: +50% Damage<br> Armor/Helm/Shield: +5 to Max. Resist Cold<br> Ilvl/Clvl Required: 57
|-
| Lo - #28
| class="red" | [[Image:r-lo.gif]]
| Weapon: 20% Chance of Deadly Strike<br> Armor/Helm/Shield: +5 to Max. Resist Lightning<br> Ilvl/Clvl Required: 59
|-
| Sur - #29
| class="red" | [[Image:r-sur.gif]]
| Weapon: 20% Chance of Hit Blinds Target<br> Armor/Helm: +5% total Mana<br> Shields: +50 Mana <br> Ilvl/Clvl Required: 61
|-
| Ber - #30
| class="red" | [[Image:r-ber.gif]]
| Weapon: 20% Chance of Crushing Blow<br> Armor/Helm/Shield: Damage Reduced by 8%<br> Ilvl/Clvl Required: 63
|-
| Jah - #31
| class="red" | [[Image:r-jo.gif]]
| Weapon: Ignores Target Defense<br> Armor/Helm: +5% of total Hit Points<br> Shields: +50 Hit Points <br> Ilvl/Clvl Required: 65
|-
| Cham - #32
| class="red" | [[Image:r-cham.gif]]
| Weapon: 32% Chance of Hit Freezing Target for 3 seconds<br> Armor/Helm/Shield: Can not be frozen.<br> Ilvl/Clvl Required: 67
|-
| Zod - #33
| class="red" | [[Image:r-zod.gif]]
| Weapon: Indestructible<br> Armor/Helm/Shield: Indestructible<br> Ilvl/Clvl Required: 69
|}
[[Category:Runes]]
* Runes can be upgraded in the Horadric Cube; any three of the same type make one of the next higher type. Only to make up to Thul #10.
* Runes listed alphabetically. The # by each Rune is their scarcity. El is the most common, Zod the least common.
* All Runes have the same stats when in a Helm or Armor, and only two have different when in Shields.
* Ilvl: A monster must be this level to drop the Rune.
{|
! colspan="2" | Rune
! Socketed Properties
|-
| El - #1
| class="red" | [[Image:r-el.gif]]
| Weapon: +50 AR, +1 Light Radius<br> Armor/Helm/Shield: +1 Light Radius, +15 Defense<br> Ilvl/Clvl Required: 11
|-
| Eld - #2
| class="red" | [[Image:r-eld.gif]]
| Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead * <br> Armor/Helm: Lowers Stamina drain by 15%<br> Shield: +7% Blocking<br> Ilvl/Clvl Required: 11
|-
| Tir - #3
| class="red" | [[Image:r-tir.gif]]
| Weapon: +2 Mana Per Kill<br> Armor/Helm/Shield: +2 Mana Per Kill.<br> Ilvl/Clvl Required: 13
|-
| Nef - #4
| class="red" | [[Image:r-nef.gif]]
| Weapon: Knockback<br> Armor/Helm/Shield: +30 Defense vs. Missile<br> Ilvl/Clvl Required: 13
|-
| Eth - #5
| class="red" | [[Image:r-eth.gif]]
| Weapon: -25% Target Defense <br> Armor/Helm/Shield: Regenerate Mana 15%<br> Ilvl/Clvl Required: 15
|-
| Ith - #6
| class="red" | [[Image:r-ith.gif]]
| Weapon: +9 to Maximum Damage<br> Armor/Helm/Shield: 15% Damage Taken Goes to Mana<br> Ilvl/Clvl Required: 15
|-
| Tal - #7
| class="red" | [[Image:r-tal.gif]]
| Weapon: 75 Poison damage over 5 seconds <br> Armor/Helm/Shield: +35% Poison Resistance<br> Ilvl/Clvl Required: 17
|-
| Ral - #8
| class="red" | [[Image:r-ral.gif]]
| Weapon: +5-30 Fire Damage<br> Armor/Helm/Shield: +35% Fire Resistance<br> Ilvl/Clvl Required: 19
|-
| Ort - #9
| class="red" | [[Image:r-ort.gif]]
| Weapon: +1-50 Lightning Damage<br> Armor/Helm/Shield: +35% Lightning Resistance<br> Ilvl/Clvl Required: 21
|-
| Thul - #10
| class="red" | [[Image:r-thul.gif]]
| Weapon: +3-14 Cold Damage (Cold Length 3 seconds)<br> Armor/Helm/Shield: +35% Cold Resistance<br> Ilvl/Clvl Required: 23
|-
| Amn - #11
| class="red" | [[Image:r-amn.gif]]
| Weapon: 7% Life Stolen Per Hit <br> Armor/Helm/Shield: Attacker takes 14 damage<br> Ilvl/Clvl Required: 25
|-
| Sol - #12
| class="red" | [[Image:r-sol.gif]]
| Weapon: +9 to Minimum Damage<br> Armor/Helm/Shield: -7 Damage Taken<br> Ilvl/Clvl Required: 27
|-
| Shael - #13
| class="red" | [[Image:r-shae.gif]]
| Weapon: Faster Attack Rate (+20)<br> Armor/Helm: Faster Hit Recovery (+20) <br> Shields: Faster Block Rate (+20) <br> Ilvl/Clvl Required: 29
|-
| Dol - #14
| class="red" | [[Image:r-dol.gif]]
| Weapon: 25% Chance that Hit Causes Monster to Flee <br> Armor/Helm/Shield: +7 Replenish Life<br> Ilvl/Clvl Required: 31
|-
| Hel - #15
| class="red" | [[Image:r-hel.gif]]
| Weapon: -20% Requirements<br> Armor/Helm/Shield: -15% Requirements<br> Ilvl: 33 Clvl Required: 0 (the only one that they aren't identical)
|-
| Io #16
| class="red" | [[Image:r-io_po.gif]]
| Weapon: +10 Vitality<br> Armor/Helm/Shield: +10 Vitality<br> Ilvl/Clvl Required: 35
|-
| Lum - #17
| class="red" | [[Image:r-lum.gif]]
| Weapon: +10 Energy<br> Armor/Helm/Shield: +10 Energy<br> Ilvl/Clvl Required: 37
|-
| Ko - #18
| class="red" | [[Image:r-ko.gif]]
| Weapon: +10 Dexterity<br> Armor/Helm/Shield: +10 Dexterity<br> Ilvl/Clvl Required: 39
|-
| Fal - #19
| class="red" | [[Image:r-fal.gif]]
| Weapon: +10 Strength<br> Armor/Helm/Shield: +10 Strength<br> Ilvl/Clvl Required: 41
|-
| Lem - #20
| class="red" | [[Image:r-lem.gif]]
| Weapon: +50% Extra Gold from Monsters<br> Armor/Helm/Shield: +50% Extra Gold from Monsters<br> Ilvl/Clvl Required: 43
|-
| Pul - #21
| class="red" | [[Image:r-pul.gif]]
| Weapon: +75% Damage to Demons, +100 AR against Demons <br> Armor/Helm/Shield:+30% Defense <br> Ilvl/Clvl Required: 45
|-
| Um - #22
| class="red" | [[Image:r-um.gif]]
| Weapon: 25% Chance of Open Wounds<br> Armor/Helm: +15% Resist All<br> Shields: +22% Resist All<br> Ilvl/Clvl Required: 47
|-
| Mal - #23
| class="red" | [[Image:r-mal.gif]]
| Weapon: Prevent Monster Healing<br> Armor/Helm/Shield: Reduce Magic Damage by 7<br> Ilvl/Clvl Required: 49
|-
| Ist - #24
| class="red" | [[Image:r-ist.gif]]
| Weapon: +30% Better Chance of Finding Magical Items<br> Armor/Helm/Shield: +25% Better Chance of Finding Magical Items<br> Ilvl/Clvl Required: 51
|-
| Gul - #25
| class="red" | [[Image:r-gul.gif]]
| Weapon: +20% AR<br> Armor/Helm/Shield: +5 to Max Resist Poison<br> Ilvl/Clvl Required: 53
|-
| Vex - #26
| class="red" | [[Image:r-vex.gif]]
| Weapon: 7% Mana Leech<br> Armor/Helm/Shield: +5 to Max Fire Resist<br> Ilvl/Clvl Required: 55
|-
| Ohm - #27
| class="red" | [[Image:r-ohm.gif]]
| Weapon: +50% Damage<br> Armor/Helm/Shield: +5 to Max. Resist Cold<br> Ilvl/Clvl Required: 57
|-
| Lo - #28
| class="red" | [[Image:r-lo.gif]]
| Weapon: 20% Chance of Deadly Strike<br> Armor/Helm/Shield: +5 to Max. Resist Lightning<br> Ilvl/Clvl Required: 59
|-
| Sur - #29
| class="red" | [[Image:r-sur.gif]]
| Weapon: 20% Chance of Hit Blinds Target<br> Armor/Helm: +5% total Mana<br> Shields: +50 Mana <br> Ilvl/Clvl Required: 61
|-
| Ber - #30
| class="red" | [[Image:r-ber.gif]]
| Weapon: 20% Chance of Crushing Blow<br> Armor/Helm/Shield: Damage Reduced by 8%<br> Ilvl/Clvl Required: 63
|-
| Jah - #31
| class="red" | [[Image:r-jo.gif]]
| Weapon: Ignores Target Defense<br> Armor/Helm: +5% of total Hit Points<br> Shields: +50 Hit Points <br> Ilvl/Clvl Required: 65
|-
| Cham - #32
| class="red" | [[Image:r-cham.gif]]
| Weapon: 32% Chance of Hit Freezing Target for 3 seconds<br> Armor/Helm/Shield: Can not be frozen.<br> Ilvl/Clvl Required: 67
|-
| Zod - #33
| class="red" | [[Image:r-zod.gif]]
| Weapon: Indestructible<br> Armor/Helm/Shield: Indestructible<br> Ilvl/Clvl Required: 69
|}
[[Category:Runes]]