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Created page with "<noinclude> '''Homunculus''' is an exceptional Unique Necromancer Totem with an item level of 50 and a Character Level requirement of 42. The Homunc..."
<noinclude>
'''Homunculus''' is an exceptional [[Unique Necromancer Items|Unique Necromancer Totem]] with an item level of 50 and a Character Level requirement of 42.
The Homunculus is obviously an excellent Necro shield, far and away the best shield any Necromancer could hope to find. Since Necromancers are so weak in v1.09, you won't see many around, which keeps this item from having much of a trade value. Save it and hope for Necro improvements in future patches, if you aren't going to use it yourself.
==Notes==
{{Shield basics}}
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Necromancer_Skill_Trees|Necromancer Skill Tree]] prefixes, which may be used by classes other than the [[Necromancer]] without benefiting from the skill modifiers, and [[Wands]], which can possess inherent bonuses of +1-3 skill points to up to three Necromancer skills from any of his skill trees.
Necromancers get Totems for their class-specific items in the Expansion. Totems were originally known as "Shrunken Heads" and you can easily see why with a glance at their graphics. These items are equipped in the shield spot, and offer low blocking, but can have inherent bonuses to individual Necromancer skills, and magical bonuses to his skill trees or even all skills. All Totems have an inherent poison damage that increases with the item quality.
* Totems can not be gambled in the Expansion, they must be found.
* Exceptional Uniques are found only in the Diablo II Expansion, not in Diablo II Classic.
{{Blocking basics}}
==Key==
* [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
* [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2.
{{Shield notes|nosmite}}
==v1.09+ Stats==
{{Unique Shield Header}}
</noinclude>
| class="red" | [[Image:nec-homunculus.gif|center]]
| '''[[Homunculus]]'''<includeonly> *</includeonly><br> [[Hierophant Trophy]]
| 147-213 Defense<br> 20 Durability<br> 58 Str Required<br> Item Level: 50<br> Clvl Req: 42
| +2 To Necromancer Skills<br> +2 To Curses<br> +150-200% Enhanced Defense<br> 30% Faster Block Rate<br> +40% Increased Chance of Blocking<br> +20 to Energy<br> +33% Mana Regeneration<br> +5 Mana After Each Kill<br> All Resistances +40
| Blocking: 67%<br> Weight: Light<br> Speed: -30
|-
<noinclude>
|}
===Prior Stats===
* '''v1.08''': Had +2 To Necromancer Skills, 25% Damage Taken Goes To Mana, +1 Mana per Clvl, +8% Mana Regen, +15% Increased Chance of Blocking, +1 To Curses (Necromancer Only).
{{D2 items navbox|Unique_class}}
[[category:Class Specific Items]]
[[category:unique Shields]]
[[category:unique Armor]]
[[category:Uniques]]
[[category:Armor]]
</noinclude>
'''Homunculus''' is an exceptional [[Unique Necromancer Items|Unique Necromancer Totem]] with an item level of 50 and a Character Level requirement of 42.
The Homunculus is obviously an excellent Necro shield, far and away the best shield any Necromancer could hope to find. Since Necromancers are so weak in v1.09, you won't see many around, which keeps this item from having much of a trade value. Save it and hope for Necro improvements in future patches, if you aren't going to use it yourself.
==Notes==
{{Shield basics}}
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Necromancer_Skill_Trees|Necromancer Skill Tree]] prefixes, which may be used by classes other than the [[Necromancer]] without benefiting from the skill modifiers, and [[Wands]], which can possess inherent bonuses of +1-3 skill points to up to three Necromancer skills from any of his skill trees.
Necromancers get Totems for their class-specific items in the Expansion. Totems were originally known as "Shrunken Heads" and you can easily see why with a glance at their graphics. These items are equipped in the shield spot, and offer low blocking, but can have inherent bonuses to individual Necromancer skills, and magical bonuses to his skill trees or even all skills. All Totems have an inherent poison damage that increases with the item quality.
* Totems can not be gambled in the Expansion, they must be found.
* Exceptional Uniques are found only in the Diablo II Expansion, not in Diablo II Classic.
{{Blocking basics}}
==Key==
* [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
* [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2.
{{Shield notes|nosmite}}
==v1.09+ Stats==
{{Unique Shield Header}}
</noinclude>
| class="red" | [[Image:nec-homunculus.gif|center]]
| '''[[Homunculus]]'''<includeonly> *</includeonly><br> [[Hierophant Trophy]]
| 147-213 Defense<br> 20 Durability<br> 58 Str Required<br> Item Level: 50<br> Clvl Req: 42
| +2 To Necromancer Skills<br> +2 To Curses<br> +150-200% Enhanced Defense<br> 30% Faster Block Rate<br> +40% Increased Chance of Blocking<br> +20 to Energy<br> +33% Mana Regeneration<br> +5 Mana After Each Kill<br> All Resistances +40
| Blocking: 67%<br> Weight: Light<br> Speed: -30
|-
<noinclude>
|}
===Prior Stats===
* '''v1.08''': Had +2 To Necromancer Skills, 25% Damage Taken Goes To Mana, +1 Mana per Clvl, +8% Mana Regen, +15% Increased Chance of Blocking, +1 To Curses (Necromancer Only).
{{D2 items navbox|Unique_class}}
[[category:Class Specific Items]]
[[category:unique Shields]]
[[category:unique Armor]]
[[category:Uniques]]
[[category:Armor]]
</noinclude>