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Unique Wands

126 bytes removed, 06:58, 30 July 2011
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* All blunt weapons (including wands) have +50% Damage vs Undead.
* In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
* '''Inherent Bonuses''': Wands can have +1-3 skill points in up to three Necromancer skills from any of his skill trees.
* [[Item Level]]: Monsters must be of this level to drop a particular item. Ilvl is used in gambling, sales and other calculations as well.
* [[Clvl]] Req: A character or mercenary must be this level to equip the item. No uniques had Clvl requirements prior to v1.07 Diablo II.
==Normal==
 
Normal Uniques are identical in Diablo II and the Expansion.
| Range: 1<br> Weapon Speed: 0<br> Dmg Bonus: 100 Str<br> Swing Speed:<br> Fast - N
|}
 
===1.08 Statistics===
| Range: 1<br> Dmg Bonus: 100 Str<br> Weapon Speed: 0<br> Swing Speed:<br> Fast - N
|}
 
===1.08 Statistics===
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