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Item Generation Tutorial

2 bytes removed, 07:33, 5 August 2011
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Area, monster and item levels: fixed typo
I'm sorry if you find above information a bit hard and huge, — it is needed for you if you want to know everything about item drop process. Now we will learn something more interesting.
How does the game calculates calculate levels of monsters when it creates the map?
In normal difficulty all normal monsters have fixed levels, that may be found in monstats.txt file. In Nightmare and Hell difficulties all normal monsters have levels equal to area levels, where they are placed.
* All Uber Bosses are level 110.
* Items, that are dropped by monsters have Item Levels equal to Monster Levels.
 
=TC Selection and Number of Dropped Items=
12
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