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D1 NPCs
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Griswold's Ilvl maxes out at 30, so he can not sell any items with mods [[D1 Modifiers|higher then qlvl 30]]. This includes useful properties such as: of the mammal, of the whale, holy, godly, weird, strange, Champion's, of carnage, of slaughter, of osmosis, of burning, of thunder, or emerald. Wirt's Qlvl goes up to 60, so he can sell all of these, though price restrictions and other complications mean that some can never be found on the the same item (such as the mythical Godly Plate of the Whale).
====Hellfire Inventory Strategy.====
[[Image:D1-hellfire-inv.gif|thumb|The Hellfire inventory trick.]]
In Hellfire, Griswold (and Wirt) will offer progressively better items of each type. Items your character has in their inventory when Griswold generates his items (when you start the game, level up, or buy something from him) are checked for sales price, and Griswold will try to offer items that sell for at least 80% as much as what you already have. This can be exploited by buying and saving more and more expensive items of each type, so that the gear Griswold offers continually increases in price and quality. One item of each type can be carried, as seen in the screenshot. Unique items generally sell for less than top magical ones, which is why this character has an obsidian/stars helm, along with her Royal Circlet and Thinking Cap.