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[[Image:Npc-cain.jpg|thumb|left|Deckard Cain in the Rouge encampment]]
Cain fulfilled the same role in ''Diablo'', where he became known for his loquacious nature and rambling, overlong stories. This tendency of his was used as something of a joke in ''Diablo II'' and the fact that he was caged and tortured by the demons in Act One was something of a fan service for long-suffering ''Diablo'' fans, who after endlessly clicking through his stories in the first game had often wanted to stick him in a cage themselves. His usual verbal prompt in ''Diablo II'' is "Stay a while and listen." in homage to his wordy nature.
==Greetings==
:''Farewell.''
:''Goodbye.''
:''Good day.''
:''Good evening.''
:''Good morning.''
:''Good to see you.''
:''Greetings.''
:''Hello.''
:''I need your help.''
:''Stay awhile and listen.''
:''Yes?''
Cain gives this quest, the final one in Act One.
'''After Activation''':''Diablo is heading east for some foul purpose. And the only passage east is through the Monastery gate. Obviously, Diablo summoned Andariel to block any pursuit. '':''For her part Andariel hopes to win Diablo's favor... the lesser demons are always vying for positions of power within the unholy hierarchy!''