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From Diablo Wiki
→14. Finally, I'd like some Formulae please
Physical Damage = [(Listed Weapon Damage) + min/max damage from all sources] x (X / 100 + ED from equipment other than weapon + ED from skills + 1) x Special Modifier
* Listed Weapon Damage is the damage on your weapon. Socketing an Enhanced Damage Jewel or Rune into your weapon will act on the base weapon damage. However, if the weapon already contains a magical enhanced damage modifier it will act on the base weapon damage + 1.
Enhanced damage versus Undead or Demon works just like Enhanced damage modifiers from gear, except only versus their type of creature, of course.
* For "hammer" weapons, use 1.1 times your strength value.
* For all thrown weapons (even in melee), use (Strength + Dexterity) x 0.75
* For class-specific spears, use (0.8 x Strength + 0.35 5 x Dexterity)
* For daggers (and Assassin claws), use (Strength + Dexterity) x 0.75
* For all other melee weapons, use your Strength value.