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=Subtypes= *[[Dark Hunter]]*[[Vile Hunter]]*[[Dark Stalker]]*[[Black Rogue]]*[[Flesh Hunter]] =Statistics==
Corrupted Rogues have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate.
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Corrupt Rogues have just one basic melee attack. No added elemental damage, nothing!
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
==Locations===
There are no Corrupt Rogue Guest Monsters.