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The Butcher

82 bytes added, 12:03, 18 October 2013
Strategy Tips
The Butcher is found in a small square room somewhere on level 2 of the dungeon. Even before you open his door, a gruesome selection of bloody corpses can be seen hanging within, and most players make a thorough, wincing inspection of his room after the battle.
 
==Strategy Tips==
The Butcher is a terrifying enemy, arguably the most difficult, for the level, in the entire game. He greets you with the now legendary cry of, "Ahhh, fresh meat!" when the door is opened, and comes charging out immediately. The Butcher is the fastest monster in the game, moving at the same speed as your character, and he has relentless pathfinding AI, never hesitating when rounding corners or pausing to get his bearings. He has a very fast attack too, and does not pause between strikes, as almost every other monster in the game does.
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==Strategy Tips==
The Butcher is a terrifying enemy, arguably the most difficult, for the level, in the entire game. He greets you with the now legendary cry of, "Ahhh, fresh meat!" when the door is opened, and comes charging out immediately. The Butcher is the fastest monster in the game, moving at the same speed as your character, and he has relentless pathfinding AI, never hesitating when rounding corners or pausing to get his bearings. He has a very fast attack too, and does not pause between strikes, as almost every other monster in the game does.
 
His only weaknesses are low armor, relatively low damage, and an inability to open doors. Almost any attack will hit him, and warriors can usually get in several strikes before he moves into melee range, if they keep swinging as he advances. Once he's in close and starts swinging though, he is murder on any low level character. Warriors sometimes find it easier to beat him without a shield, (using many potions to survive) since the constant blocking interrupts their strikes.
A common way to pull this off is to clear out the entire level before you take on the Butcher. Prepare for the battle by casting a portal in a side room with a grated wall, then release the Butcher and let him chase you to your portal. Close the door behind him once he's in the room with you (you'll get hit a few times doing this, but it's unavoidable) and then escape through your portal. You can then walk back down through the dungeon and find the Butcher trapped in a room with your town portal, and a handy grated wall to shoot him through.
 
Another technique involves the use of telekinesis and fire walls:
On Nightmare or Hell, a quick-fingered mage can open the door to the Butcher's shop, cast a firewall or two, then close it again once the Butcher is just on the other side. He'll stand motionless in the flames, roasting until well done.
 
 
The down stairway trap is shown in this video:
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[[File:ButcherRoom.gif|center|frame|The Butcher's Room.]]
 
==Quest Dialogues==
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