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Jewels

16 bytes removed, 05:08, 23 April 2014
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==Appearance==
There are six graphics for jewels, but these have no connection to their mods or properties in any way. They are just pretty in their variety. A keen eye will also notice that they are all, in fact, the same icon inverted and recolored six times.[[Socket]]ed jewels (and [[Runes]]) don't do anything to change the colour of an item either, unlike gems.
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==Rare or Magical Jewels?==
The [[Rare]] jewels are uncommon finds, and they can look very shiny, with up to six four mods, but you'll very seldom see one with any mods you really want. You only have one socket in most of your best equipment ([[Rare]], [[Set]], [[Unique]], [[Crafted]]) so you want to add something really top notch. A Rare jewel with 6 4 mediocre mods is not better than a magical jewel with 1 or 2 really good modifiers. You can re-roll Rare jewels with the 6 perfect skull recipe in the [[Horadric Cube]], but this has an [[Ilvl]] 40 max affix limit, which makes getting good mods even more difficulty.
==Dream Jewels==
| Suffixes (Pick Two)
|-
| Realgar: 30% Enhanced Damage<br> Crimson: +8 Minimum Damage<br> Carmine: +9 Maximum Damage<br> Argent: +100 AR<br> Diamond: +40% Dmg, 50 AR vs. Demons<br> Pearl: +50% Dmg, 50 AR vs. Undead| Wrath: +9 Maximum Dmg<br> Thunder: 1-100 Lightning Dmg<br> Burning: +25-50 Fire Damage<br> Daring: +9 Virility<br> Virility: +9 Strength<br> Envy: 28 Poison dmg over 2 sec
|-
| colspan="2" | An ideal rare could do:
| '''Suffixes''' (Pick Two)
|-
| Shimmering: 10% Resist All<br> Ambergris: 30% Lightning Resist<br> Ruby: 30% Fire Resist<br> Jade: 30% Poison Resist<br> Sapphire: 30% Cold Resist| Truth: 7% Faster Hit Recovery<br> Virility: +9 Strength<br> Daring: +9 Dexterity<br> Knowledge: +9 Energy<br> Freedom: -15% Requirements
|}
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