An example combination of Charge Up and Finishing Move would be:
{|
! Left Skill - Fists of Fire <br /> Charge Up
! Right Skill - Dragon Claw <br /> Finishing Move
|-
| Level One <br /> Charge 1: Fire Damage: 6-10 <br /> Charge 2: Fire Damage Radius: 2 y <br /> Charge 3: Burning Duration: 2.5 sec <br /> Attack: +50% <br /> Mana Cost: 2
| Level One <br /> Damage: +50% <br /> Attack: +50% <br /> Mana Cost: 2
|}
Taking the example above...attack with the left mouse button {Fist of Fire} once and your finishing move will apply 6-10 fire damage, charge it a second time and your finishing move will apply 6-10 fire damage over a 2 yard radius, charge it a third and final time and your finishing move will apply 6-10 fire damage, over a 2 yard radius and will burn for 2.5 seconds.
Finishing moves can be used on their own but of course they're not going to be as powerful without the Charge Ups.
Three of the four finishing moves use the feet, Dragon Claw uses the claws and then only when they are dual wielded. No claw plus shield set ups can be used if you're wanting your Assassin to use Dragon Claw. Also, charge ups are released on the '''first claw''' to successfully strike a foe only, not twice, once on the first claw then again on the second claw. The character screen displays it as if the Assassin will release a charge up when the '''left and right claw strike''' and that is '''not the case'''.
[[Category: LoD Characters]]
[[Category: Characters]]