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added items with OW mod
= 78.61328125 * 4<br>
= 314.453125
=Items with Open Wounds mod=
{|
!Item
!OW%
|-
|'''Malice''' Melee Weapon
|100%
|-
|'''Ripsaw''' Flamberge
|80%
|-
|'''Fury''' Melee Weapon
|66%
|-
|'''Goreshovel''' Broad Axe
|60%
|-
|'''Kingslayer''' Sword/Axe<br>
'''Steel''' Sword/Axe/Mace<br>
'''Bloodmoon''' Elegant Blade<br>
'''Fleshripper''' Fanged Knife<br>
'''Razor's Edge''' Tomahawk<br>
'''Swordback Hold''' Spiked Shield<br>
'''The Gnasher''' Hand Axe<br>
'''The Meat Scraper''' Lochaber Axe<br>
'''Woestave''' Halberd
|50%
|-
|'''The Impaler''' War Spear<br>
'''Toothrow''' Sharktooth Armor
|40%
|-
|'''Bloodthief''' Brandistock<br>
'''Crow Caw''' Tigulated Mail
|35%
|-
|'''Blood Crescent''' Scimitar<br>
'''Cerebus' Bite''' Blood Spirit (Ladder Only)<br>
'''Gut Siphon''' Demon Crossbow<br>
'''Lacerator''' Winged Axe<br>
'''Langer Briser''' Arbalest<br>
'''The Scalper''' Francisca
|33%
|-
|'''Riphook''' Razor Bow<br>
'''Soul Harvest''' Scythe
|30%
|-
|'''Um''' Rune (in weapon)<br>
'''Beast''' Axe/Scepter/Hammer<br>
'''Chaos''' Hand to Hand<br>
'''Crescent Moon''' Axe/Sword/Polearm<br>
'''Doom''' Axe/Polearm/Hammer<br>
'''Bloodrise''' Morning Star<br>
'''Boneflesh''' Plate Mail<br>
'''Butcher's Pupil''' Cleaver<br>
'''Dracul's Grasp''' Vampirebone Gloves<br>
'''Fleshrender''' Barbed Club
|25%
|-
|'''Infernal Tools''' (Complete)
|20%
|-
|'''Skull Splitter''' Military Pick
|15%
|-
|'''Gore Rider''' War Boots
|10%
|-
|'''Crafted Blood Belt'''
|5-10%
|}
=FAQ=
===Can a target be subject to different OW causes at once?===
No, it can't. If OW is triggered on a target already under the influence of OW, the timer will simply be reset to 8 seconds.
===How does OW from different item types stack?===
The chance to trigger OW is the sum of all items you carry. Only exception are dual-wielding barbarians and assassins: In this case, only the OW from the striking weapon plus OW from non-weapon items counts.
===Does OW from another player/hireling override the 1st OW?===