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Category:Item Generation

2 bytes removed, 13:28, 2 March 2008
Sockets
=Sockets=
Full info about [[Sockets here]].
Socketed is checked last, and can only apply to normal or superior items. About 1/3 of Normal/Superior items are socketed. The maximum number of sockets possible on an item is set in the game code for each type of item. The "break points" in number of sockets are at Mlvl 25 and 40. Below 25 is one group, 25-39 is the second, and 40+ you can get the maximum sockets an item type allows. Every item has a different maximum number of sockets, and many types of items can have more sockets with Elite items than with normal or exceptional. A quick list can be seen here.
Sockets in Magical/Rare/Crafted items are always due to the various suffixes that add sockets to such items. Magical items can have 1-4 sockets from a suffix. Rares and Crafted items can only get "of mechanics", which adds 1 socket at most. Some Sets and Uniques occur with sockets in them as part of the item's properties. These never vary in number; an Ali Baba always has 2 sockets, for example.
Larzuk's quest reward can not add sockets to an item that already has some. It adds 1 or 2 sockets to magical items, randomly. It adds 1 socket only to Crafted, Rare, Set, and Unique items.
=Monster Weighting=
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