Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Fallen Shaman

207 bytes added, 05:55, 14 March 2008
no edit summary
Fallen Shamans will raise dead Fallen, but only of their own kind. Carver Shaman will not resurrect dead Devilkin foot soldiers, for instance. Regularly shaman can not resurrect each other; just foot soldiers. Boss Shaman can resurrect other shaman, but only of their own type. Post v1.09, shaman bosses no longer spawn with a pack of other shaman, just with foot soldiers.
   * Special, more powerful versions of Fallen Shaman may be encountered in Act Five on Nightmare and Hell difficulties. See [[Fallen Shaman Guest Monsters|their stats here]].
=Statistics=
{| width="100%" style="text-align:center"
! Type
! Level
Carver Shaman have a dagger slashing melee attack. They also shot Firebolts which deal negligible damage.
{| width="100%" style="text-align:center"
! Type
! Melee Attack 1
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
| 0% / 0% / 15%
| 0% / 0% / 0%
| 25% / 50% / <font color="#FF0000">100%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 15%
| 0% / 0% / 0%
| 30% / 60% / <font color="#FF0000">105%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 15%
| 0% / 0% / 0%
| 35% / 70% / <font color="#FF0000">110%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 15%
| 0% / 0% / 0%
| 40% / 80% / <font color="#FF0000">115%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 25%
| 20% / 50% / 50%
| 70% / <font color="#FF0000">100% / <font color="#FF0000">120%
| 0% / 0% / 0%
| 0% / 0% / 0%
|}
[[category:monsters]]
[[category:demons]]
[[category:monsters]]
[[category:demons]]
Administrators
2,378
edits