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Wendigo

3,876 bytes added, 06:35, 15 March 2008
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Wendigo are [[Animals]].

Wendigo are great hairy big-footed brutes that can be found in almost every act of the game. They attack with a vicious backhanded slap and a double-fisted overhead crushing blow, and have a fast enough attack rate to create difficulties for unprepared characters.


=Statistics=

* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''

{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
|-
| '''Gargantuan Beast'''
| 2 / 36 / 68
| 48 / 3081 / 33710
| 11-19 / 761-1102 / 4596-8876
|-
| '''Brute'''
| 5 / 38 / 69
| 84 / 3526 / 35341
| 23-38 / 859-1245 / 4722-9118
|-
| '''Yeti'''
| 9 / 40 / 70
| 133 / 4038 / 36972
| 45-73 / 958-1388 / 4847-9359
|-
| '''Crusher'''
| 19 / 48 / 79
| 327 / 6939 / 51649
| 97-157 / 1355-1963 / 5972-11533
|-
| '''Wailing Beast'''
| 23 / 53 / 84
| 482 / 9547 / 59803
| 126-204 / 1602-2320 / 6597-12740
|}


=Offense=

All types of Wendigo boast fast, frequent strikes and they can be dangerous to any unprepared or surrounded character.

* Wailing Beasts have a chance to deal Fire damage in Nightmare and Hell.
* Yeti stun with their slapping hits, and can stack the duration from multiple hits, leaving mercs and minions spinning motionless for several seconds.

{| width="100%" style="text-align:center"
! Type
! Melee Attack 1
! Attack Rating 1
! Melee Attack 2
! Attack Rating 2
|-
| '''Gargantuan Beast'''
| 2-3 / 21-37 / 54-93
| 12 / 701 / 2623
| 3-4 / 34-43 / 85-109
| 12 / 738 / 2762
|-
| '''Brute'''
| 3-4 / 22-38 / 56-96
| 31 / 735 / 2660
| 5-6 / 35-44 / 88-112
| 31 / 774 / 2800
|-
| '''Yeti'''
| 4-7 / 23-39 / 56-96
| 74 / 769 / 2696
| 8-9 / 36-46 / 88-112
| 74 / 810 / 2838
|-
| '''Crusher'''
| 8-13 / 28-48 / 63-109
| 174 / 906 / 3021
| 14-18 / 44-56 / 100-127
| 174 / 954 / 3180
|-
| '''Wailing Beast'''
| 9-16 / 30-52 / 65-112
| 213 / 991 / 3201
| 17-21 / 48-61 / 103-131
| 213 / 1044 / 3370
|}

=Defenses=

* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.

{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Drain Effectiveness
! Chill Effectiveness
|-
| '''Gargantuan Beast'''
| 10 / 448 / 1149
| 4%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Brute'''
| 25 / 469 / 1164
| 6%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Yeti'''
| 45 / 489 / 1178
| 10%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Crusher'''
| 95 / 571 / 1314
| 19%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Wailing Beast'''
| 117 / 622 / 1388
| 23%
| 100 / 100 / 100
| 50 / 40 / 33
|}


=Resistances=

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.

{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
|-
| '''Gargantuan Beast'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Brute'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Yeti'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 20% / 60% / <font color="#FF0000">130%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Crusher'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">140%</font>
| 0% / 0% / 50%
| 0% / 0% / 0%
|-
| '''Wailing Beast'''
| 0% / 0% / 50%
| 60% / 80% / <font color="#FF0000">100%</font>
| 20% / 50% / 75%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
|}

[[category:monsters]]
[[category:demons]]
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