3,443 bytes added,
11:41, 19 March 2008 Fetish Shaman are [[Demons]].
Fetish Shamans can resurrect dead [[Fetish]] and [[Fetish Blowdart]]s, but only of their own type. (Fetish, Flayers, and Soul Killers very seldom spawn in overlapping or side by side ranges, so this is seldom an issue.)
Besides resurrecting their minions, Shamans can cast a Fetish Aura that increases the attack speed of Fetish, and also flame an Inferno at any enemies within range.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** TC Champions and Bosses can sometimes drop from the next higher group.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Max TC/Rune
|-
| '''Fetish Shaman'''
| 22 / 49 / 80
| 279 / 16083 / 115440
| 55-89 / 629-1016 / 2733-5887
| 24/Ral, 51/Lem, 78/Cham
|-
| '''Flayer Shaman'''
| 23 / 50 / 81
| 303 / 17206 / 118973
| 57-95 / 651-1053 / 2789-6008
| 24/Ral, 51/Lem, 78/Cham
|-
| '''Soul Killer Shaman'''
| 24 / 51 / 82
| 338 / 18408 / 122506
| 61-100 / 674-1088 / 2845-6128
| 24/Ral, 51/Lem, 78/Cham
|}
=Offense=
Shaman have an fiery inferno attack, but no other way of directly attacking. Their Inferno was a very damaging spell in early versions of Diablo II, but it's been nerfed in various patches and isn't much of a threat as of v1.11.
{| width="100%" style="text-align:center"
! Type
! Inferno
|-
| '''Fetish Shaman'''
| 90-96 / 126-132 / 174-180
|-
| '''Flayer Shaman'''
| 102-108 / 138-144 / 186-192
|-
| '''Soul Killer Shaman'''
| 114-120 / 150-156 / 198-204
|}
{|
! <span class="fire">Inferno</span>
|}
=Defenses=
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Drain Effectiveness
! Chill Effectiveness
|-
| '''Fetish Shaman'''
| 112 / 684 / 1563
| 22%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Flayer Shaman'''
| 117 / 696 / 1581
| 23%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Soul Killer Shaman'''
| 122 / 708 / 1598
| 24%
| 100 / 100 / 100
| 50 / 40 / 33
|}
=Resistances=
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
|-
| '''Fetish Shaman'''
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">110%</font>
| 0% / 0% / 0%
| 0% / 0% / 25%
| 0% / 0% / 50%
|-
| '''Flayer Shaman'''
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">115%</font>
| 0% / 0% / 0%
| 0% / 0% / 25%
| 0% / 0% / 50%
|-
| '''Soul Killer Shaman'''
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 25%
| 0% / 0% / 50%
|}
[[category:monsters]]
[[category:demons]]