* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center" width="100%"
! Type
! Defense
| 100 / 85 / 75
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Slayer'''
| -- / 710 / 1917
| 50%
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Hell Spawn'''
| -- / 710 / 1917
| 50%
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Greater Hell Spawn'''
| -- / 710 / 1917
| 50%
| -- / 85 / 75
| -- / 40 / 33
|}
=Resistances=