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Diablo 3

24 bytes added, 12:11, 13 April 2008
Blizzard Job Openings
<blockquote>[http://www.blizzard.com/us/jobopp/designer-lead-3d-level.html Lead 3D Level Designer]
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The team behind Diablo I and II is looking for a skilled lead 3D level designer with experience building levels using Maya or other similar 3D level building tools. The ideal candidate has experience creating levels in a senior or lead role on a shipped game. We would also like for this candidate to have excellent analytical understanding of competitive online play with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.).
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[http://www.blizzard.com/us/jobopp/designer-associate-3d-level.html Associate 3D Level Designer]
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Blizzard Entertainment, the developer of Diablo and Diablo II, is looking for an associate 3D environment artist skilled at creating models and texture maps for both objects and natural environments. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The associate environment artist must have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc.</blockquote>
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