* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.** Champions and Bosses can sometimes drop from the next higher TC.** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. {| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Walk/Speed
! Run/Speed
! Max TC/Rune
|-
| '''Dark Hunter'''
| 31 / 2439 / 25396
| 5-9 / 315-525 / 1850-4112
| align="center" | 5
| align="center" | 5
| 3/-, 42/Io, 66/Vex
|-
| '''Vile Hunter'''
| 54 / 2792 / 26687
| 10-17 / 355-593 / 1902-4227
| align="center" | 6
| align="center" | 8
| 6/-, 42/Io, 69/Lo
|-
| '''Dark Stalker'''
| 79 / 2986 / 27978
| 18-30 / 376-627 / 1954-4342
| align="center" | 6
| align="center" | 10
| 12/-, 42/Io, 87/Zod
|-
| '''Black Rogue'''
| 86 / 3196 / 29269
| 20-34 / 396-661 / 2005-4457
| align="center" | 7
| align="center" | 12
| 12/-, 42/Io, 69/Lo
|-
| '''Flesh Hunter'''
| 311 / 7558 / 47344
| 57-95 / 663-1105 / 2730-6067
| align="center" | 8
| align="center" | 12
| 27/Ral, 54/Um, 87/Zod
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
=Offense=
{| width="100%" style="text-align:center"
! Type
! Melee Attack 1
! Attack Rating 1
! Melee Attack 2! Attack Rating 2Elemental Damage
|-
| '''Dark Hunter'''
| 12 / 959 / 3541
| 1-3 / 17-34 / 41-83
| 12 / 959 / 3541
|-
| '''Vile Hunter'''
| 31 / 1006 / 3590
| 2-5 / 17-35 / 42-85
| 31 / 1006 / 3590
|-
| '''Dark Stalker'''
| 63 / 1029 / 3640
| 3-7 / 18-36 / 44-88
| 63 / 1029 / 3640
|-
| '''Black Rogue'''
| 74 / 1053 / 3689
| 3-8 / 18-36 / 44-88
| 74 / 1053 / 3689
|-
| '''Flesh Hunter'''
| 213 / 1357 / 4381
| 7-18 / 24-48 / 51-103
| 213 -! colspan="4" | Guest Monsters (Act Five, NM/ 1357 / 4381Hell only)|-| align="center" | --| align="center" | --| align="center" | --| align="center" | --
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Dark Hunter'''
| 10 / 501 / 1267
| align="center" | 12%| align="center" | 1.2%
| 100% / 100% / 100%
| 50% / 40% / 33%
| '''Vile Hunter'''
| 25 / 524 / 1284
| align="center" | 18%| align="center" | 1.2%
| 100% / 100% / 100%
| 50% / 40% / 33%
| '''Dark Stalker'''
| 40 / 535 / 1301
| align="center" | 25%| align="center" | 1.2%
| 100% / 100% / 100%
| 50% / 40% / 33%
| '''Black Rogue'''
| 45 / 547 / 1317
| align="center" | 33%| align="center" | 1.2%
| 100% / 100% / 100%
| 50% / 40% / 33%
| '''Flesh Hunter'''
| 117 / 695 / 1552
| align="center" | 40%| align="center" | 1.2%
| 100% / 100% / 100%
| 50% / 40% / 33%
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
|-
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Dark Hunter'''
| 0% / 0% / 20%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">120%</font>
| 0% / 0% / 33%
| 0% / 0% / 20%
| 0% / 0% / 20%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">120%</font>
| 0% / 0% / 33%
| 0% / 0% / 20%
| 0% / 0% / 20%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">130%</font>
| 0% / 0% / 33%
| 0% / 0% / 20%
| 0% / 0% / 20%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">140%</font>
| 0% / 0% / 33%
| 0% / 0% / 20%
| 0% / 0% / 20%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">150%</font>
| 0% / 0% / 33%
| 0% / 0% / 20%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
=Locations=
There are no Corrupt Rogue Guest Monsters.
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Dark Hunter'''
| '''Act 1:''' Cold Plains
|-
| '''Vile Hunter'''
| '''Act 1:''' Underground Passage 1-2, Dark Wood
|-
| '''Dark Stalker'''
| '''Act 1:'''<nowiki> The Pit 1-2, Forgotten Tower 5 ([[The Countess]]' pack), Tamoe Highland, Monastery Gate</nowiki>
|-
| '''Black Rogue'''
| '''Act 1:''' Outer Cloister, Barracks
|-
| '''Flesh Hunter'''
| '''Act 3:''' Ruined Temple, Disused Fane, Disused Reliquary
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
|}
[[category:monsters]]
[[category:demonsdemon]][[category:Guest Monsters]]