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Goatman

3,957 bytes added, 14:06, 19 April 2008
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 
=Statistics=
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
! | '''Moon Clan'''
| 4 / 37 / 68
| 54 / 2470 / 25282
| 16-20 / 559-726 / 3170-5495
| align="center" | 5
| 3/-, 42/Io, 66/Vex
|-
! | '''Night Clan'''
| 6 / 38 / 69
| 72 / 2645 / 26505
| 22-28 / 593-770 / 3257-564
| align="center" | 6
| 6/-, 42/Io, 69/Lo
|-
! | '''Blood Clan'''
| 7 / 38 / 75
| 81 / 2645 / 33844
| 25-31 / 593-770 / 3774-6541
| align="center" | 7
| 6/-, 42/Io, 72/Ber
|-
! | '''Death Clan'''
| 10 / 40 / 70
| 109 / 3028 / 27729
| 41-51 / 661-859 / 3343-5794
| align="center" | 8
| 12/-, 42/Io, 69/Lo
|-
! | '''Hell Clan'''
| 19 / 48 / 79
| 245 / 5204 / 38736
| 78-97 / 935-1215 / 4119-7139
| align="center" | 9
| 21/Ral, 51/Lem, 78/Cham
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Night Clan'''
| 61 / 83
| 12680 / 48477
| 1585-1930 / 5133-8332
| align="center" | 10
| --, 60/Ist, 87/Zod
|-
| '''Blood Clan'''
| 62 / 81
| 13442 / 45759
| 1623-1976 / 4935-8010
| align="center" | 11
| --, 63/Vex, 87/Zod
|-
| '''Death Clan'''
| 63 / 84
| 14249 / 49836
| 1664-2025 / 5232-8493
| align="center" | 12
| --, 63/Ist, 87/Zod
|-
| '''Hell Clan'''
| 61 / 84
| 12680 / 49836
| 1585-1930 / 5232-8493
| align="center" | 10
| --, 60/Ist, 87/Zod
|}
 
=Offense=
* The Night Clan has Most goatmen have a % chance to deal Lightning add elemental damage in Nightmare and Hell.* The Blood Clan has a chance to deal Fire damage in Nightmare and Hell.* The Hell Clan has a chance to deal Fire damage in Nightmare and Helltheir melee strikes.
{| width="100%" style="text-align:center"
! Type
! Melee Attack #1! Attack Rating #1! Melee Attack #2Elemental Damage! Attack Rating #2
|-
! | '''Moon Clan| 3-5 / 23-40 / 58-101| 23 / 642 / 2347'''
| 3-5 / 23-40 / 58-101
|
<center>--</center>
| 23 / 642 / 2347
|-
! | '''Night Clan| 4-7 / 22-40 / 56-100| 41 / 657 / 2380'''
| 4-7 / 22-40 / 56-100
| '''Lightning:''' -- / 3-24 (15%) / 12-68 (20%)
| 41 / 657 / 2380
|-
! | '''Blood Clan| 4-8 / 20-38 / 55-102| 52 / 657 / 2573'''
| 4-8 / 20-38 / 55-102
| '''Fire:''' -- / 9-16 (20%) / 34-59 (25%)
| 52 / 657 / 2573
|-
! | '''Death Clan| 5-11 / 24-42 / 60-104| 80 / 688 / 2412'''
| 5-11 / 24-42 / 60-104
|
<center>--</center>
| 80 / 688 / 2412
|-
! | '''Hell Clan| 9-19 / 26-48 / 59-109| 174 / 810 / 2703'''
| 9-19 / 26-48 / 59-109
| '''Fire:''' -- / 12-20 (25%) / 36-63 (30%)
| 174 / 810 / 2703
|-
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Night Clan'''
| 40-71 / 75-131
| '''Cold: '''50%: -- / 12-25 (6sec) / 23-47 (9sec)
| 1009 / 2832
|-
| '''Blood Clan'''
| 40-71 / 74-130
| '''Fire: '''50%: -- / 7-17 / 14-31
| 1025 / 2767
|-
| '''Death Clan'''
| 41-72 / 75-131
| '''Cold:''' 50%: -- / 7-16 (2sec) / 13-30 (3sec)
| 1040 / 2864
|-
| '''Hell Clan'''
| 40-71 / 75-131
| '''Cold: '''60%: -- / 12-25 (6sec) / 23-46 (9sec)
| 1009 / 2864
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
|-
! | '''Moon Clan'''
| 12 / 324 / 811
| 5%
| 5%
| 100% / 90% / 80%
| 50% / 40% / 33%
|-
! | '''Night Clan'''
| 18 / 331 / 822
| 7%
| 7%
| 100% / 90% / 80%
| 50% / 40% / 33%
|-
! | '''Blood Clan'''
| 21 / 331 / 885
| 8%
| 8%
| 100% / 90% / 80%
| 50% / 40% / 33%
|-
! | '''Death Clan'''
| 30 / 345 / 832
| 11%
| 11%
| 100% / 90% / 80%
| 50% / 40% / 33%
|-
! | '''Hell Clan'''
| 58 / 403 / 927
| 19%
| 19%
| 100% / 90% / 80%
| 50% / 40% / 33%
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Night Clan'''
| 745 / 1454
| align="center" | 20%
| align="center" | 1.2%
| -- / 9 0% / 8 0%
| -- / 40% / 33%
|-
| '''Blood Clan'''
| 756 / 1422
| align="center" | 20%
| align="center" | 1.2%
| -- / 9 0% / 8 0%
| -- / 40% / 33%
|-
| '''Death Clan'''
| 766 / 1470
| align="center" | 20%
| align="center" | 1.2%
| -- / 9 0% / 8 0%
| -- / 40% / 33%
|-
| '''Hell Clan'''
| 745 / 1470
| align="center" | 20%
| align="center" | 1.2%
| -- / 9 0% / 8 0%
| -- / 40% / 33%
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
! | '''Moon Clan'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
! | '''Night Clan'''
| 0% / 0% / 50%
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 0% / 0% / <font color="#FF0000ff0000">110%</font>
| 0% / 0% / 0 %
|-
! | '''Blood Clan'''
| 0% / 0% / 50%
| 0% / 0% / 0 %
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 0% / 0% / 0 %
|-
! | '''Death Clan'''
| 0% / 0% / 50%
| 30% / 50% / 50%
| 0% / 0% / 0 %
|-
! | '''Hell Clan'''
| 0% / 0% / 50%
| 0% / 0% / 0 %
| 40% / 70% / <font color="#FF0000ff0000">110%</font>
| 0% / 0% / 0 %
| 0% / 0% / 0 %
| 0% / 0% / 0 %
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Night Clan'''
| -- / 0% / 40%
| -- / 0% / 25%
| -- /<font color="#FF0000"> 100%</font> / <font color="#FF0000">135%</font>
| -- / 0% / 50%
| -- / 25% / 25%
| -- / 50% / 50%
|-
| '''Blood Clan'''
| -- / 0% / 40%
| -- / <font color="#FF0000">100% </font> / <font color="#FF0000">110%</font>
| -- / 0% / 50%
| -- / 0% / 25%
| -- / 25% / 25%
| -- / 50% / 50%
|-
| '''Death Clan'''
| -- / 0% / 40%
| -- / 0% / 33%
| -- / <font color="#FF0000">100%</font> / <font color="#FF0000">165%</font>
| -- / 0% / 33%
| -- / 50% / 50%
| -- / 50% / 50%
|-
| '''Hell Clan'''
| -- / 0% / 40%
| -- / 0% / 25%
| -- / <font color="#FF0000">10 0%</font> / <font color="#FF0000">165%</font>
| -- / 0% / 50%
| -- / 25% / 25%
| -- / 50% / 50%
|}
 
 
=Locations=
 
* [ [Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Moon Clan'''
| '''Act 1:''' Field of Stones
|-
| '''Night Clan'''
| '''Act 1:''' Black Moor, Tristram
|-
| '''Blood Clan'''
| '''Act 1:''' Forgotten Tower 1-5.
|-
| '''Death Clan'''
| '''Act 1:''' Barracks, Jail 1-3
|-
| '''Hell Clan'''
| '''Act 1:''' Arcane Sanctuary
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Night Clan'''
| Arreat Plateau, Drifter Cavern
|-
| '''Blood Clan'''
| Halls of Pain
|-
| '''Death Clan'''
| Frozen Tundra
|-
| '''Hell Clan'''
| Pit of Archeron
|}
[[category:monsters]]
[[category:demonsundead]][[category:Guest Monsters]]
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