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Fetish

2,715 bytes added, 11:20, 21 April 2008
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Fetish are [[Demons]].
These are not those odd items of clothing your parents keep tucked away on the top shelf of the closet, but small, fast, cleaver-wielding monsters, . Fetish attack in packs, launching stab -and -run assaults sure to madden enrage most characters. Individually weak, Fetish can be dangerous in numbers, and they often spawn in mobs of a dozen or more, then use their lightning foot speed to swarm furiously.
Chasing Fetish is a fool's game; better is to hold still and let them rush you, then kill them when they get close. Characters with ranged attacks will have little difficulty with Fetish, providing caution is used to avoid getting swarmed by the initial rush. Most types of Fetish can appear with [[Fetish Shaman|shamanBlowdart]] s, and they can be resurrected by [[Fetish Blowdart|blowdarts troopsShaman]].
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** TC Champions and Bosses can sometimes drop from the next higher groupTC.** The max TC/Rune possible may depend depends on which level a monster spawns in, and can be lower than vary slightly from the maximumlisted values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| 96 / 2889 / 25146
| 22-38 / 400-583 / 1933-3749
| 6
| 12/-, 45/Ko, 69/Lo
|-
| 260 / 4639 / 32280
| 49-83 / 532-774 / 2265-4393
| 7
| 24/Ral, 51/Lem, 78/Cham
|-
| 286 / 4963 / 33300
| 55-89 / 551-802 / 2312-4485
| 8
| 24/Ral, 54/Um, 84/Zod
|-
| 315 / 5310 / 34319
| 57-95 / 570-829 / 2360-4577
| 9
| 27/Ral, 51/Lem, 78/Cham
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flayer'''
| -- / 63 / 83
| -- / 10686 / 36357
| -- / 795-1157 / 3237-4761
| align="center" | 10
| --, 63/Vex, 87/Zod
|-
| -- / 65 / 85
| -- / 12007 / 38396
| -- / 833-1212 / 3400-4945
| align="center" | 10
| --, 63/Vex, 87/Zod
|}
=Offense=
Guest Monster fetish have a % chance to add poison damage to their attacks. {| width="100%" style="text-align:center"
! Type
! Melee Attack
! Attack Rating
! Ranged Attack! Ranged ARPoison Damage
|-
| '''Rat Man'''
| 5-8 / 21-33 / 48-76
| 80 / 803 / 2768
| align="center" | --
|-
| '''Fetish'''
| 9-14 / 24-38 / 54-86
| 197 / 923 / 3021
| 2align="center" | -4 / 8-13 / 18-30| 264 / 1069 / 3498
|-
| '''Flayer'''
| 10-15 / 24-38 / 54-86
| 207 / 940 / 3057
| 2align="center" | -4 / 8-13 / 18-30| 276 / 1089 / 3539
|-
| '''Soul Killer'''
| 10-16 / 25-40 / 55-88
| 213 / 957 / 3093
| 2align="center" | --|-! colspan="4 " | Guest Monsters (Act Five, NM/Hell only)|-| '''Flayer'''| -- / 831-14 49 / 1856-89| -- / 162 / 3165| '''Night, 7%: ''' 41 over 4s (10.2/sec)<br />'''Hell, 10%:''' 182 over 6s (30.3/sec)|-| '''Soul Killer'''| -- / 31-50 / 57-91| 292 -- / 1128 1197 / 3237| '''Night, 7%:''' 41 over 4s (10.4/sec)<br />'''Hell, 10%:''' 186 over 6s.(30.9/ 3623sec)
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.* Drain Effectiveness determines tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.* Chill Effectiveness determines tells what % of a character's cold length applies to the monster. 100 is all, 0 is can not be frozenno freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Rat Man'''
| 50 / 750 / 1777
| align="center" | 11%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Fetish'''
| 107 / 855 / 1932
| align="center" | 21%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Flayer'''
| 112 / 870 / 1953
| align="center" | 22%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Soul Killer'''
| 117 / 885 / 1976
| align="center" | 23%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| Flayer
| -- / 885 / 1997
| align="center" | 24%
| align="center" | 1.2%
| -- / 100 / 100
| -- 40 / 33
|-
| Soul Killer
| -- / 1095 / 2063
| align="center" | 24%
| align="center" | 1.2%
| -- / 100 / 100
| -- 40 / 33
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Rat Man'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 50%
|-
| 0% / 0% / 0%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 33%
| 0% / 0% / 50%
| 0% / 0% / 33%
| 0% / 0% / 33%
| 0% / 0% / <font color="#FF0000ff0000">110%</font>
| 0% / 0% / 50%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flayer'''
| -- / 0% / 15%
| -- / 0% / <font color="#FF0000">105%</font>
| -- / 0% / 25%
| -- / 0% / 25%
| -- / 0% / 33%
| -- / 0% / 0%
|-
| '''Soul Killer'''
| -- / 0% / 15%
| -- / 0% / <font color="#FF0000">115%</font>
| -- / 0% / 25%
| -- / 0% / 25%
| -- / 0% / 33%
| -- / 0% / 0%
|}
 
 
=Locations=
 
* [ [Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Rat Man'''
| '''Act 1: '''Catacombs 2<br />'''Act 3: '''Flayer Jungle (Boss Only, and only when summoned by activating [ [Quests_Act_Three#Quest_Two:_The_Blade_of_the_Old_Religion|The Gidbinn]])
|-
| '''Fetish'''
| '''Act 3: '''Spider Forest, Great Marsh, The Swampy Pit 1, 3 (Only as boss pack of a Fetish Shaman).
|-
| '''Flayer'''
| '''Act 3: '''Swampy Pit 3, Flayer Jungle, Flayer Dungeon 1-3,
|-
| '''Soul Killer'''
| '''Act 3: '''Flayer Jungle, Flayer Dungeon 1-3.
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flayer'''
| Halls of Anguish, Halls of Vaught
|-
| '''Soul Killer '''
| Worldstone Keep 1-2
|}
[[category:monsters]]
[[category:demons]]
[[category:Guest Monsters]]
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