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Leaper

3,159 bytes added, 12:51, 21 April 2008
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** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| 158 / 3914 / 35724
| 32-93 / 305-611 / 1509-4025
| align="center" | 10
| 15/Nef, 45/Ko, 72/Ber
|-
| 174 / 4188 / 37015
| 34-100 / 318-637 / 1544-4117
| align="center" | 8
| 18/Nef, 51/Lem, 75/Ber
|-
| 211 / 4798 / 38306
| 38-115 / 346-693 / 1578-4209
| align="center" | 8
| 15/Nef, 48/Ko, 75/Ber
|-
| 341 / 7130 / 42180
| 55-161 / 428-856 / 1682-4485
| align="center" | 8
| 24/Ral, 54/Um, 78/Cham
|-
| 497 / 9003 / 44762
| 68-204 / 483-966 / 1751-4469
| align="center" | 8
| 33/Sol, 57/Um, 84/Zod
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Cave Leaper'''
| -- / 61 / 82
| -- / 12046 / 44762
| -- / 51-1103 / 2334-4669
| --, 60/Ist, 84/Zod
|-
| '''Tomb Creeper'''
| -- / 63 / 83
| -- / 13536 / 46053
| -- / 305-611 / 2012-4025
| --, 63/Vex, 87/Zod
|}
* Leapers have a chance to deal additional poison damage when they make a successful hit.
** Poison chance: 5% chance on Nightmare, 10% chance on Hell.* On Nightmare and Hell, they may land extra bonus leaping attacks.(On normal they leap, but do no damage with their leaps.)* Guest Monster leapers add bonus cold damage to their melee and leaping attacks.)
{| width="100%" style="text-align:center"
! Type
! Melee AttackDmg! Poison DamageElemental Dmg
! Leap Attack
! Attack RatingRatings
|-
| '''Sand Leaper'''
| 6-12 / 23-43 / 55-102
| '''Poison Damage: Norm:''' --<br />'''Night, 5%:''' 14 over 4sec (3.5/sec)<br />'''Hell, 10%:''' 75 over 6s (12.5/sec)
| -- / 19-36 / 46-85
| '''Melee:''' 125 / 864 / 3028<br />'''Leap:''' -- / 777 / 2725
|-
| '''Cave Leaper'''
| 6-12 / 24-44 / 56-104
| '''Poison Damage: Norm:''' --<br />'''Night, 5%:''' 14 over 4s (3.6/sec)<br />'''Hell, 10%:''' 76 over 6s (12.7/sec)
| -- / 20-37 / 47-87
| 135 '''Melee:'''152 / 882 918 / 30663104<br />'''Leap:''' -- / 826 / 2793
|-
| '''Tomb Creeper'''
| 7-14 / 25-46 / 56-104
| '''Poison Damage: Norm:''' --<br />'''Night, 5%:''' 15 over 4s (3.8/sec)<br />'''Hell, 10%:''' 76 over 6s (12.7/sec)
| <br /> -- / 21-39 / 47-87
| 152 '''Melee:''' 135 / 918 882 / 31043066<br />'''Leap:''' -- / 793 / 2759
|-
| '''Tree Lurker'''
| 9-17 / 27-51 / 59-109
| '''Poison Damage: Norm:''' --<br />'''Night, 5%:''' 17 over 4s (4.2/sec)<br />'''Hell:, 10%''' 80 over 6s (13.3/sec)
| -- / 23-43 / 50-91
| '''Melee:''' 207 / 1026 / 3218<br />'''Leap:''' -- / 923 / 2896
|-
| '''Cliff Lurker'''
| 10-20 / 30-56 / 60-111
| '''Poison Damage: Norm:''' --<br />'''Night, 5%:''' 18 over 4s (4.6/sec)<br />'''Hell, 10%:''' 82 over 6s (13.6/sec)
| -- / 25-47 / 51-93
| '''Melee:''' 246 / 1098 / 3294<br />'''Leap:''' -- / 988 / 2964|-! colspan="5" | Guest Monsters (Act Five, NM/Hell only)|-| '''Cave Leaper'''| -- / 33-61 / 60-111| '''Cold Damage: <br />'''-- / 16-33 (3 sec) /30-61 (4 sec)| '''Night: '''28-51 + 17-34 (Cold, 3s)<br />'''Hell: '''51-93 + 31-62 (Cold, 4s)| '''Melee:''' -- / 1188 / 3294<br />'''Leap:''' -- / 1069 / 2964|-| '''Tomb Creeper'''| -- / 33-62 / 61-112| '''Cold Damage: <br />'''-- / 17-34 (3 sec) / 31-62 (4 sec)| '''Night: '''28-52 + 17-34 (Cold, 3s)<br />'''Hell: '''51-94 + 31-62 (Cold, 4s)| '''Melee:''' -- / 1224 / 3332<br />'''Leap:''' -- / 1101 / 2998
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Sand Leaper'''
| 70 / 795 / 1917
| align="center" | 15%| align="center" | 1.2%
| 100 / 85 / 75
| 50 / 40 / 33
| '''Cave Leaper'''
| 75 / 811 / 1940
| align="center" | 16%| align="center" | 1.2%
| 100 / 85 / 75
| 50 / 40 / 33
| '''Tomb Creeper'''
| 85 / 842 / 1963
| align="center" | 17%| align="center" | 1.2%
| 100 / 85 / 75
| 50 / 40 / 33
| '''Tree Lurker'''
| 112 / 936 / 2031
| align="center" | 22%| align="center" | 1.2%
| 100 / 85 / 75
| 50 / 40 / 33
| '''Cliff Lurker'''
| 131 / 998 / 2077
| align="center" | 26%| align="center" | 1.2%
| 100 / 85 / 75
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Cave Leaper'''
| -- / 1076 / 2077
| align="center" | 16%
| align="center" | 3.1%
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Tomb Creeper'''
| -- / 795 / 1917
| align="center" | 16%
| align="center" | 3.1%
| -- / 85 / 75
| -- / 40 / 33
|}
 
=Resistances=
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Sand Leaper'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 50% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 50% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 40% / 60% / <font color="#FF0000ff0000">105%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 20% / 70% / 80%
| 0% / 0% / 0%
| 40% / 70% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
|-
| 60% / 80% / 80%
| 0% / 0% / 0%
| 40% / 70% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Cave Leaper'''
| -- / 0% / 0%
| -- / 0% / 33%
| -- / 50% / <font color="#FF0000">100%</font>
| -- / 25% / 0%
| -- / 0% / 15%
| -- / 0% / 25%
|-
| '''Tomb Creeper'''
| -- / 0% / 0%
| -- / 0% / 33%
| -- / 50% / <font color="#FF0000">120%</font>
| -- / 25% / 0%
| -- / 0% / 15%
| -- / 0% / 25%
|}
 
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Sand Leaper'''
| '''Act 2: '''Rocky Waste
|-
| '''Cave Leaper'''
| '''Act 2: '''Lost City
|-
| '''Tomb Creeper'''
| '''Act 2: '''Dry Hills
|-
| '''Tree Lurker'''
| '''Act 3: '''Lower Kurast
|-
| '''Cliff Lurker'''
| '''Act 4: '''Outer Steppes
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Cave Leaper'''
| Crystalline Passage
|-
| '''Tomb Creeper'''
| Halls of Anguish
|}
[[category:monsters]]
[[category:animals]]
[[category:Guest Monsters]]
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