* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible may depend on which level a monster spawns in, and can vary slightly from the listed values. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
{| style="text-align: center" width="100%"
! Type
! Defense
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| style="text-align: center" width="100%"
! Type
! Defense
| '''Enslaved'''
| 187 / 792 / 1546
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Slayer'''
| 199 / 804 / 1581
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Ice Boar'''
| 212 / 816 / 1563
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Fire Boar'''
| 218 / 816 / 1581
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Hell Spawn'''
| 224 / 840 / 1581
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Ice Spawn'''
| 242 / 864 / 1581
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Greater Hell Spawn'''
| 248 / 876 / 1598
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Greater Ice Spawn'''
| 254 / 888 / 1598
| 50%--
| 1.2/sec
| 100 / 85 / 75
| '''Slayer'''
| -- / 710 / 1917
| 50%--
| -- / 85 / 75
| -- / 40 / 33
| '''Hell Spawn'''
| -- / 710 / 1917
| 50%--
| -- / 85 / 75
| -- / 40 / 33
| '''Greater Hell Spawn'''
| -- / 710 / 1917
| 50%--
| -- / 85 / 75
| -- / 40 / 33
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| style="text-align: center" width="100%"
! Type
! Physical