* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
| '''Skeleton Archer'''
| 25 / 552 / 1352
| align="center" | 15%--
| align="center" | 1.2%
| 0% / 0% / 0%
| '''Returned Archer'''
| 40 / 564 / 1370
| align="center" | 23%--
| align="center" | 1.2%
| 0% / 0% / 0%
| '''Bone Warrior Archer'''
| 45 / 576 / 1387
| align="center" | 25%--
| align="center" | 1.2%
| 0% / 0% / 0%
| '''Burning Dead Archer'''
| 65 / 612 / 1458
| align="center" | 35%--
| align="center" | 1.2%
| 0% / 0% / 0%
| '''Horror Archer'''
| 90 / 660 / 1528
| align="center" | 45%--
| align="center" | 1.2%
| 0% / 0% / 0%
| '''Returned Archer'''
| -- / 840 / 1616
| align="center" | 35%--
| align="center" | 1.2%
| -- / 0% / 0%
| '''Bone Warrior Archer'''
| -- / 816 / 1405
| align="center" | 23%--
| align="center" | 1.2%
| -- / 0% / 0%
| '''Burning Dead Archer'''
| -- / 792 / 1563
| align="center" | 15%--
| align="center" | 1.2%
| -- / 0% / 0%
| '''Horror Archer'''
| -- / 852 / 1651
| align="center" | 48%--
| align="center" | 1.2%
| -- / 0% / 0%
| -- / 40% / 25%
|}
=Resistances=