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Bone Ash

2,933 bytes added, 03:13, 16 May 2008
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[[Image:Mon-boneash01.jpg|frame]]Bone Ash is [[Undead]], and a [[Skeleton Mage|Burning Dead Mage]].

Bone Ash is found in [[The Cathedral]], always near the central altar. He's immediately recognizable by his palette shift, and his glowing pom-poms.

All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


=Statistics=

{| width="100%"
! Name
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| '''Bone Ash'''
| 17 / 45 / 75
| 470 / 21185 / 184,400
| 108-152 / 1200-1749 / 5154-7498
| align="center" | 5
|
<center>12/-, 48/Ko, 75/Ber</center>
|}


=Offense=

Bone Ash is always [[Monster_Modifiers#Extra_Strong|Extra Strong]], [[Monster_Modifiers#Cold_Enchanted|Cold Enchanted]], and [[Monster_Modifiers#Magic_Resistant|Magic Resistant]]. He gains 1 random modifier on Nightmare and 2 on Hell.

* Bone Ash fires cold projectiles that have poison damage stacked on top of them.

{| width="100%"
! Name
! Cold Missiles
! Poison Damage
|-
|
'''Bone Ash'''
|
<center>All chill for .6s:<br /> 7-11/ 24-37 / 56-85 </center>
|
<center>26 over 8s ((3.2/sec) / 90 over 8s (11.3/sec) / 209 over 8s (26,1.sec)</center>
|}


=Defenses=

Like many other SuperUniques, Bone Ash does not regenerate hit points.

* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.

{| width="100%"
! Name
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
|-
|
'''Bone Ash'''
| 70 / 540 / 1279
| align="center" | --
| align="center" | --
|
<center>0 / 0 / 0</center>
|
<center>50 / 40 / 25</center>
|}


=Resistances=

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.

{| width="100%"
! Name
! Physical
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
|
'''Bone Ash'''
| 0% / 0% / 33%
| 40% / 40% / 40%
| <font color="#FF0000">115%</font> / <font color="#FF0000">115%</font> / <font color="#FF0000">130%</font>
| 40% / 40% / 40%
| 70% / 60% / 75%
| 0% / 0% / 0%
|}


=Locations=

All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)

{| width="100%"
! Name
! Location
|-
| '''Bone Ash'''
| '''Act 1:''' The Cathedral
|}

[[category:monsters]]
[[category:undead]]
[[category:superuniques]]
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