3,089 bytes added,
09:24, 23 May 2008 [[Image:Mon-Coldcrow.jpg|frame]]Coldcrow is a [[Demons|Demon]], and a [[Corrupt Rogue Archer|Dark Ranger]].
Coldcrow is found on the first level of [[The Cave]], a dungeon area below the [[Cold Plains]] in Act One. She's fairly dangerous to new characters with the cold damage she shares to her whole pack and their ranged accuracy, but isn't of much notice on Nightmare or Hell.
Coldcrow (on normal) is somewhat popular on specialized item runs, since she, along with [[Bonebreaker]] has the highest odds to drop [[The Gull]] unique dagger.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
{| width="100%"
! Name
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| '''Coldcrow'''
| 7 / 39 / 80
| 270 / 12840 / 210,615
| 52-76 / 864-1494 / 5788-9996
| align="center" | 4
| 3/-, 42/Io, 75/Ber
|}
=Offense=
Coldcrow is always [[Monster_Modifiers#Cold_Enchanted|Cold Enchanted]]. She gains 1 random modifier on Nightmare and 2 on Hell.
* She adds cold damage to every attack.
{| width="100%"
! Name
! Ranged Attack
! Attack Rating
! Cold Damage
! # of Minions
|-
| '''Coldcrow'''
| align="center" | 3-4 / 19-29 / 54-81
| align="center" | 143 / 1188 / 4827
| align="center" | 3-5 / 21-33 / 60-91<br /> All 0.6 chill time.
| align="center" | 4 / 5 / 7
|}
=Defenses=
Like most SuperUniques, Coldcrow does not regenerate hit points.
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%"
! Name
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
|-
|
'''Coldcrow'''
|
<center>20 / 475 / 1359</center>
| align="center" | --
| align="center" | --
|
<center>100 / 100 / 100</center>
|
<center>50 / 40 / 33</center>
|}
=Resistances=
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%"
! Name
! Physical
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
|
'''Coldcrow'''
| 0% / 0% / 15%
| 0% / 0% / 25%
| 75% / 75% / <font color="#FF0000">100%</font>
| 0% / 0% / <font color="#FF0000">100%</font>
| 0% / 0% / 25%
| 0% / 0% / 0%
|}
=Locations=
All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)
{| width="100%"
! Name
! Location
|-
| '''Coldcrow'''
| '''Act 1:''' The Cave, Level One
|}
[[category:monsters]]
[[category:demons]]
[[category:superuniques]]