The Summoner is a humanoid enemy, found in the Arcane Sanctuary. Despite his name, he is a mage, not a [[Image:Mon-summoner, and possesses numerous powerful magical spells. jpg|frame]]The Summoner is dangerous from an [[Animals|Animal]] and a distance, especially due to his Firewall spell. Players should endeavor to close to melee range as quickly as possible, since his hit points, defense, and resistances are feeble, and the Summoner will die very quickly once engaged[[Superunique]].
The Summoner can cast is found at the tip of one of the four arms of the [[Arcane Sanctuary]], a variety strangely-beautiful, psychedelic-styled area in Act Two. Which of spellsthe four tips the Summoner occupies is randomized, but his is a bit longer than the others and has a distinctive shape, so you'll know it as soon as you get near, even if the quest button pop up doesn't warn you. The Summoner is a quest boss; he must be killed to finish [[Quests_Act_Two#Quest_Five:* Glacial Spike* Frost Nova* Fire Ball* Fire Wall* Weaken_The_Summoner|the fifth quest]] in Act Two, and killing him is required to open a portal to the [[Canyon of the Magi]] and to learn which of the seven tombs of Tal Rasha is the true tomb.
On Hell difficulty in In the v1.11 and laterpatch, the Summoner will occasionally was given the ability to drop a the Key of Hate. This artifact is part of , a quest item required to engage in the [[Pandemonium Event]], but can . This quest is only be used functional on the realms, not so while the Summoner drops the key in single playergames, it is of no use to those characters.* The following statistics are displayed for Normal / Nightmare / Key of Hate only drops on Hell difficulty levels, and the Summoner's odds to drop it (along with various other random items) increase when there are more players in the game:* 1-2 players: 8.6%* 3-4 players: 11.6%* 5-6 players: 12.5%* 7-8 players: 12.8%
All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' =Statistics= {| width="100%"! Name! Level! Experience! Hit Points! Speed! Max TC/Rune|-| '''The Summoner'''| align="center" | 18 / 55 / 80| align="center" | 305 / 26200 / 130,092| 82-100 / 1290-1642 / 6167-7849| align="center" | 5| 21/Nef, 48/Ko, 72/Lo|} =Offense= The Summoner's stats are all preset. He does not get any random [[Monster Modifiers]]. * The Summoner has no physical attacks or melee attacks. He is purely a spell caster, with a variety of Sorceress spells and one Necromancer curse. (But no summoning skills, ironically.)* The chill duration from Glacial Spike and Frost Nova increase with the difficulty level.* The [[Necromancer_Curses#Weaken|Weaken Curse]] always reduces physical damage by 33%.** '''Level 4:''' 8 yard radius, 21.1 sec duration.** '''Level 7: '''10 yard radius, 28.4 sec duration.** '''Level 11: '''12.6 yard radius, 38 sec duration. {| width="100%"! StatisticsName! Glacial Spike! Frost Nova! Fireball! Firewall! Weaken|-| '''The Summoner'''| align="center" | '''Cold Damage:'''<br /> 51-61 (2.6s)<br /> 78-90 (3s)<br /> 130-144 (3.4s)| align="center" | '''Cold Damage:'''<br /> 10-14 (12s)<br /> 16-21 (15s)<br /> 28-35 (19s)| align="center" | '''Fire Damage:'''<br /> 32-44<br /> 51-66<br /> 97-116|<center>'''Fire Damage:<br />'''16-17/sec<br /> 25-26/sec<br /> 39-41/sec</center>|<center>'''Curse Level:<br />'''4 / 7 / 11</center>|} =Defenses= Like all SuperUniques, The Summoner does not regenerate hit points. * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. {| width="100%"! Name! Defense! Blocking! Regen Rate! Drain Effectiveness! Chill Effectiveness
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* '''Level:''' 18 / 55 / 80
* '''Experience:''' 305 / 26200 / 130092
* '''Hit Points:''' 82-110 / 1290-1642 / 4265-7849
* '''Damage:''' The Summoner's damage comes from spells.<br>
More info on those will be added when available.
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* '''Defense:The Summoner''' |<center>165 / 642 / 1328</center>| align="center" | --| align="center" | --|<center>100 / 75 / 50</center>* '''chance to Block:''' 18% |<center>50 / 40 / 18% 33 </ 18%center>|} =Resistances= * '''Resistances:'''over 99% are listed as immunities and monsters will take no damage from that type of attack.** '''Physical:''' 0% <font color="#FF0000">Immunities</ 0font> can be "broken" by skills that lower resistance, if the value drops below 99% / 0. See the [[Resistances#Immunities|Resistances]] page for more details. {| width="100%"! Name! Physical! Fire! Cold! Lightning! Poison! Magic|-|** '''Magical:The Summoner''' | 0% / 0% / 0%** '''Fire:''' | 50% / 50% / 75%** '''Cold:''' | 50% / 505 0% / 75%** '''Lightning:''' | 50% / 505 0% / 75%** '''Poison:''' | 0% / 0% / 0%* '''Immunities:''' None | 0% / None 0% / None0%|} =Locations= All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) {| width="100%"* ! Name! Location|-| '''Drain Effectiveness:The Summoner''' 100 / 75 / 50* | '''Chill EffectivenessAct 2:''' 50 / 40 / 33The Arcane Sanctuary
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[[category:monsters]]
[[category:animal]]
[[category:superuniques]]