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Quests Act I (Diablo II)

4 bytes added, 11:08, 2 June 2008
Quest Four: The Forgotten Tower
* '''Quest Priority:''' This is not a mandatory quest, and most characters skip it. It became more popular with v1.08, as the Countess began to drop a Rune nearly every time.
The trigger, reading the Tower [[Moldy Tome]], is not required for this quest. You can just find the ruins of the tower in the Black Marsh, and descend into it. It's a very nasty area, one of the hardest in Act One, with small rooms and numerous boss and champion monster packs. The levels are very small though, and on the fifth and lowest level there are two rooms with dozens of stacks of gold in each, and several chests. The end of the fifth level has a room with a glowing golden chest guarded by [[The Countess]], a melee-fighting [[Corrupt Rogue]].
You must kill her to finish the quest. When she dies she expires in a cloud of smoke, and then the golden chest opens and erupts showers of gold, potions, and items, literally dozens of them spouting out one at a time. It's fun to try and pick up the goodies as quickly as they fall. There are seldom any valuable items, just magical stuff and a Rune of varying value, but it's nice gold for a new character.
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