Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Warriv

638 bytes added, 00:19, 5 June 2008
Act One Dialogues
=Act One Dialogues=
{{NPCs Act One}}==Introduction==
Greetings, stranger. I'm not surprised to see your kind here. Many adventurers have traveled this way since the recent troubles began.  No doubt you've heard about the tragedy that befell the town of Tristram. Some say that Diablo, the Lord of Terror, walks the world again. I don't know if I believe that, but a Dark Wanderer did travel this route a few weeks ago. He was headed east to the mountain pass guarded by the Rogue Monastery.  Maybe it's nothing, but evil seems to have trailed in his wake. You see, shortly after the Wanderer went through, the Monastery's Gates to the pass were closed and strange creatures began ravaging the countryside. Until it's safer outside the camp and the gates are re-opened, I'll remain here with my caravan.  I hope to leave for Lut Gholein before the shadow that fell over Tristram consumes us all. If you're still alive then, I'll take you along. You should talk to Akara, too. She seems to be the leader of this camp. Maybe she can tell you more.
===Special Paladin Introduction===
Well met, noble Paladin. It's been a while since I've seen any of your kind in the west. It would be an honor to aid you in any way that I can.  No doubt you've heard about the tragedy that befell the town of Tristram. Some say that Diablo, the Lord of Terror, walks the world again. I don't know if I believe that, but a Dark Wanderer did travel this route a few weeks ago. He was headed east to the mountain pass guarded by the Rogue Monastery.  Maybe it's nothing, but evil seems to have trailed in his wake. You see, shortly after the Wanderer went through, the Monastery's Gates to the pass were closed and strange creatures began ravaging the countryside. Until it's safer outside the camp and the gates are re-opened, I'll remain here with my caravan.  I hope to leave for Lut Gholein before the shadow that fell over Tristram consumes us all. If you're still alive then, I'll take you along. You should talk to Akara, too. She seems to be the leader of this camp. Maybe she can tell you more. 
==Den of Evil==
===Quest TipsAfter Given=== 
One who seeks that cave, seeks death.
===Early Return===
One who hesitates ... does so with good reason.
===After CompletionSuccess===
...that which does not kill you makes you stronger.
 
==Sisters' Burial Grounds==
===Quest TipsAfter Given=== 
Hmmm... How can one kill what is already dead?
===Early Return===
When the dead return to prey upon the living, it is a terror beyond understanding.
===After CompletionSuccess===You've done well, stranger. I hope all your efforts are worth it.
You've done well, stranger. I hope all your efforts are worth it.
==Rescue Cain==
===Quest TipsAfter Given=== 
Months ago, I came across a few survivors from Tristram. They said that Cain had gone half-mad and could no longer distinguish fact from fantasy.
===Early Return===
He who seeks that which cannot be found must look inside himself for further guidance... or look harder!
===Return with Bark of Inifuss===
This looks like gibberish to me. Akara may know what to make of it.
===With Scroll of Inifuss===
It is too dangerous to travel to Tristram. I won't be leaving here until the way is clear!
===After Completion===
Only a brave adventurer could return with Deckard Cain. Akara has a reward for your valor.
Only a brave adventurer could return with Deckard Cain. Akara has a reward for your valor.
==The Forgotten Tower==
 ===Quest TipsAfter Given=== 
Rumors of treasure are no different from rumors of any other kind. They hold false promise to those who should know better.
===Early Return===
Better an empty pocket than a full grave.
===After CompletionSuccess===Remember. Wealth is as insubstantial as a cloud and passes as quickly. Ignore Gheed. All that twitters is not bold.
Remember. Wealth is as insubstantial as a cloud and passes as quickly. Ignore Gheed. All that twitters is not bold.
==Tools of the Trade==
 ===Quest TipsAfter Given=== 
Just as an archer needs bow and arrow, or a draughtsman pen and paper, so Charsi needs the Horadric Malus with which to ply her trade.
===Early Return===
What better opportunity to show your mettle?
===After CompletionSuccess===I am glad the hammer has returned and you with it.
I am glad the hammer has returned and you with it.
==Sisters to the Slaughter==
===After Given===
The mapmakers tell us the shortest distance between two points is a straight line. Our way east is a line that runs through Andariel's stronghold, the Monastery.
 
===Early Return===
May I remind you that my caravan can only go east, if the Monastery is cleansed?
===Quest TipsSuccess===The caravan is prepared. We may now journey eastward to Lut Gholein.
The mapmakers tell us the shortest distance between two points is a straight line. Our way east is a line that runs through Andariel's stronghold, the Monastery.
May I remind you that my caravan can only go east, if the Monastery is cleansed?==Gossips==
===After Completion===I’ll gladly take you eastward, if you can drive the Evil from the Monastery. Then, the Rogues may re-open the pass through the mountains.
The caravan Akara is preparedthe Rogues’ High Priestess. We may now journey eastward to Lut Gholein She sells the few magic items in her possession and can even heal your wounds. She is very wise and will help you if she can.
It’s easy to become lost in the wilderness on the way to the Citadel. After you have come to the Cairn Stones, you must remember that the path continues through the caves.
=Act Two Dialogues=
Administrators
2,378
edits