3,358 bytes added,
04:13, 9 June 2008 Gambling.
The quality level of an item is used in many game calculations, including gambling. A character's clvl must meet or exceed the base item's level for that item to display in the gambling window. This relationship is complicated by an element of luck; when the item window is rolled, the clvl is calculated at +4/-5, for every item in the window that time. This makes no difference to high level characters, but in the low and mid levels it is a non-trivial issue.
For instance, the Coronet is base level 52, so a character as low as level 48 might see it (+4), while a character as high as 56 might not (-5).
To figure the odds of an item upgrading to Exceptional or Elite, factor in the Clvl again.
To figure out at what Character levels a base item type will be available for Gambling, subtract 4 from the item's quality level, for having a chance to upgrade to Exceptional subtract 5, and for Elite subtract 7. Note: Item types that are not listed are not available for Gambling.
The chances for every item quality are:
* Unique: 1/2000 (.005%)
* Set: 2/2000 (.01%)
* Rare: 200/2000 (10%)
* Magical: 1797/2000 (89%)
{| width="100%" valign="top"
| '''Level 1: '''
* Amulet
* Ring
* Club
* Short Sword
* Short Bow
* Cap
* Quilted Armor
* Buckler
* Javelin
* Katar
'''Level 2:'''
* Throwing Knife
'''Level 3'''
* Hand Axe
* Dagger
* Leather Armor
* Leather Gloves
* Boots
* Sash
'''Level 4'''
* Spiked Club
'''Level 5'''
* Scimitar
* Spear
* Bardiche
* Hunter's Bow
* Skull Cap
* Hard Leather Armor
* Small Shield
'''Level 6'''
* Large Axe
* Light Crossbow
'''Level 7'''
* Axe
* Throwing Axe
* Heavy Gloves
* Heavy Boots
* Light Belt
'''Level 8'''
* Mace
* Sabre
* Long Bow
* Studded Leather
| valign="top" |
'''Level 9'''
* Dirk
* Trident
* Wrist Blade
'''Level 10'''
* Pilum
* Two-Handed Sword
'''Level 11'''
* Falchion
* Crystal Sword
* Voulge
* Helm
* Ring Mail
* Large Shield
* Spiked Shield
'''Level 12'''
* Broad Axe
* Composite Bow
* Chain Gloves
* Chain Boots
* Hatchet Hands
* Belt
'''Level 13'''
* Balanced Knife
* Claws
* Double Axe
* Morning Star
* Scale Mail
'''Level 15'''
* Broad Sword
* Scythe
* Crossbow
* Full Helm
* Chain Mail
* Kite Shield
* Short Spear
* Cestus
'''Level 16'''
* Balanced Axe
* Brandistock
| valign="top" |
'''Level 17'''
* Battle Axe
* Claymore
* Kris
'''Level 18'''
* Short Battle Bow
* Breast Plate
'''Level 19'''
* Military Pick
* Flail
* Mask
* Bone Shield
'''Level 20'''
* Long Sword
* Spetum
* Splint Mail
* Light Gauntlets
* Light Plated Boots
* Heavy Belt
'''Level 21'''
* Maul
* Giant Sword
* Poleaxe
* Blade Talons
'''Level 22'''
* Tower Shield
* Bone Helm
'''Level 23'''
* Great Axe
* Blade
* Long Battle Bow
* Great Helm
* Glaive
'''Level 24'''
* Bastard Sword
* Pike
* Heavy Crossbow
* Plate Mail
* Scissors Katar
* Circlet
| valign="top" |
'''Level 25'''
* War Axe
* War Hammer
'''Level 27'''
* Giant Axe
* War Sword
* Flamberge
* Short War Bow
* Gauntlets
* Greaves
* Plated Belt
'''Level 28'''
* Field Plate
'''Level 29'''
* Halberd
* Crown
* Throwing Spear
'''Level 30'''
* Gothic Shield
'''Level 31'''
* Long War Bow
'''Level 32'''
* Great Maul
* Gothic Plate
'''Level 33'''
* Great Sword
* Repeating Crossbow
'''Level 34'''
* War Scythe
'''Level 35'''
* Light Plate
'''Level 37'''
* Full Plate Mail
'''Level 40'''
* Ancient Armor
'''Level 52'''
* Coronet
|}
[[category:gambling]]