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Diablo Quests

6 bytes removed, 19:06, 26 July 2008
The Butcher
==The Butcher==
{| align="right" | [[Image:D1-u-butchers-cleaverbutcher.gifjpg|frame]]| '''The Butcher's Cleaver'''<br>Damage: 4-24<br>Durability: 10<br>Reqs: None<br>Properties: +10 Strength <br>Altered Durability <br>Unusual Item Damage<br>|}]]
* '''Quest Name:''' The Butcher
* '''Triggered By:''' Starting the game. (Random quest in SP
The quest is triggered by clicking on the wounded townsman found lying near the entrance to the cathedral.
[[Image:D1-slain-townsman.gif|right|frame]]
:"Please, listen to me. The Archbishop Lazarus, he led us down here to find the lost Prince. The bastard led us into a trap! Now everyone is dead... killed by a demon he called the butcher. Avenge us! Find this butcher and slay him so that our souls may finally rest..."
[[Image:D1-slain-townsman.gif|frame]]The quest can be completed without clicking on the townsman. If you return to town before you complete the quest, he will be lying dead, and when clicked on your character says, "You will be avenged." He vanishes once the quest is complete.
The Butcher is found in a small square room somewhere on level 2 of the dungeon. Even before you open his door, a gruesome selection of bloody corpses can be seen hanging within, and most players make a thorough, wincing inspection of his room after the battle.
[[Image:D1-butcher.jpg|frame|The Butcher]]The Butcher is a terrifying enemy, arguably the most difficult, for the level, in the entire game. He greets you with the now legendary cry of, "Ahhh, fresh meat!" when the door is opened, and comes charging out immediately. The Butcher is the fastest monster in the game, moving at the same speed as your character, and he has relentless pathfinding AI, never hesitating when rounding corners or pausing to get his bearings. He has a very fast attack too, and does not pause between strikes, as almost every other monster in the game does.
{| align="right"
| [[Image:D1-u-butchers-cleaver.gif|frame]]
|
'''The Butcher's Cleaver'''<br>
Damage: 4-24<br>
Durability: 10<br>
Reqs: None<br>
Properties: +10 Strength <br>
Altered Durability <br>
Unusual Item Damage<br>
|}
His only weaknesses are low armor, relatively low damage, and an inability to open doors. Almost any attack will hit him, and warriors can usually get in several strikes before he moves into melee range, if they keep swinging as he advances. Once he's in close and starts swinging though, he is murder on any low level character. Warriors sometimes find it easier to beat him without a shield, since the constant blocking interrupts their strikes.
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