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The Butcher

206 bytes added, 01:28, 28 July 2008
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The Butcher is found in a small square room somewhere on level 2 of the dungeon. Even before you open his door, a gruesome selection of bloody corpses can be seen hanging within, and most players make a thorough, wincing inspection of his room after the battle.
 
==Strategy Tips==
The Butcher is a terrifying enemy, arguably the most difficult, for the level, in the entire game. He greets you with the now legendary cry of, "Ahhh, fresh meat!" when the door is opened, and comes charging out immediately. The Butcher is the fastest monster in the game, moving at the same speed as your character, and he has relentless pathfinding AI, never hesitating when rounding corners or pausing to get his bearings. He has a very fast attack too, and does not pause between strikes, as almost every other monster in the game does.
Unusual Item Damage<br>
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His only weaknesses are low armor, relatively low damage, and an inability to open doors. Almost any attack will hit him, and warriors can usually get in several strikes before he moves into melee range, if they keep swinging as he advances. Once he's in close and starts swinging though, he is murder on any low level character. Warriors sometimes find it easier to beat him without a shield, (using many potions to survive) since the constant blocking interrupts their strikes.
The easiest way to defeat The Butcher is with a ranged attack, and that's best accomplished by using his single-minded pursuit AI against him. He can not open a door, so if you get far enough ahead to close one between you, you are safe. Do this next to one of the grated walls that arrows or spells can be fired through, and the battle is yours (eventually). A common way to pull this off is to clear out the The Butcher can also be trapped in any U-shaped area in advance, cast a town portal some distance past a grated wall with an unblocked door, lead whether it's formed by barrels or the Butcher to the portal, and then walk back stairs down to level 2 from town. (Or to leave a portal on the level and lead the Butcher to your escape up the stairs3.) When you come back down youHe'll have enough of a lead to lure then stand still while you pelt him wherever you want, and shut a door in his facewith arrows or spells.
The A common way to pull this off is to clear out the entire level before you take on the Butcher can also be trapped . Prepare for the battle by casting a portal in any U-shaped areaa side room with a grated wall, whether itthen release the Butcher and let him chase you to your portal. Close the door behind him once he's formed by barrels or in the stairs down to level 3. Heroom with you (you'll get hit a few times doing this, but it's unavoidable) and then escape through your portal. You can then stand still while you pelt walk back down through the dungeon and find the Butcher trapped in a room with your town portal, and a handy grated wall to shoot him with arrows or spellsthrough.
On Nightmare or Hell, a quick-fingered mage can open his the doorto the Butcher's shop, cast a firewallor two, then close it again once the Butcher is just on the other side. He'll stand motionless, roasting in the flames, roasting until well done.
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