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→Character Inherent Skills
===Rogue===
[[Image:D1-icon-trap-disarm.gif|frame]]
[[D1 Rogue|Rogues]] can always recognize, and have a chance to disarm, the traps found on doors and chests. Since the damage from trapped objects isn't very high in Diablo or Hellfire, this isn't an especially useful skill. Traps deeper in the dungeon are harder to disarm than those in the upper levels, and rogues have better odds of disarming them with higher dexterity. The forumula is as follows:
# x = 2·Dex - 5·dlvl
===Sorcerer===
[[Image:D1-icon-staff-recharge.gif|frame]]
[[D1 Sorcerer|Sorcerers]] can recharge the charges on a staff, though the maximum number of charges will always decrease slightly, usually by 1 or 2. A staff with 20 charges would go from 0/20 to 19/19 or 18/18. Since there is no way to increase the maximum charges on a staff, this skill should never be used on a staff you are using long term. However, if you find a staff of Fireball or Guardian early and just want to have some fun with it and cast a lot of spells without using any mana, knock yourself out.
===Bard===
[[Image:D1-icon-identify.gif|frame]]
[[HF Bard|Bards]] are only playable in Hellfire, once they've been enabled by the [[Command.txt]] file. The Bard can use the Identify skill inherently, with no mana cost. She thus saves herself ever having to pay Deckard Cain 100 gold.
===Barbarian===
[[Image:D1-icon-rage.gif|frame]]
The Hellfire [[HF Barbarian|Barbarian]] has a skill called Rage. This skill is a short term buff that boosts his strength, vitality, and dexterity for 12 seconds. After that time he enters a 12 second lethargy phase, when those same attributes are reduced by the same amount. Afterwards his vitality is supposed to suffer a permanent penalty, however due to a bug in Hellfire, clicking on any item in his inventory will reset the vitality loss.
===Monk===
[[Image:D1-icon-search.gif|frame]]
The [[HF Monk|Monk]] has inherent access to the Search skill. It works just as it does for other characters; the Monk just doesn't need to read a book to learn it or spend mana to cast it.
==Spell Damage==