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From Diablo Wiki
Rogue
,→Bow Strategy
The key to using a bow effectively is shooting in straight lines and using the dungeon terrain against the monsters. Use the shift key to hold still, aim in a direction (not at a specific target, if you can help it), and click click click. Most monsters in Diablo and Hellfire walk straight towards the target, and that's where a Rogue's high speed ranged attack becomes devastating. Get them coming right at you, line them up, and pincushion them. Also, monsters with unusual movement patterns don't use them at a great distance. Drakes and Balrogs, for instance, don't dance around or dive in from odd angles when they're at the edge of the screen, so they can be killed more easily the further away they are.
Arrow accuracy decreases over distance(actually it decreases with time, but the result is the same), but arrows have very good range. It's very possible to stun lock and kill targets that are well off the visible screen, and a cautious Rogue can turn large, open levels (such as you find in Hell) into virtual bowling alleys. Fire half a dozen shots in a straight line, listen for monster hit sounds, and keep shooting if you get them. If not, move over one step and repeat. Arrows are accurate for about two screens, and since dungeons are only around 6x6 screens in total size, a rogue near the middle of a level can shoot almost to the far edges in every direction.
Diagonal shots can be used, and they're 100% accurate against stationary targets, such as witches or mages. But against moving targets, straight lines are the way to go. Monsters that advance right at you, such as knights, are much easier to deal with than Drakes or other monsters that skitter around diagonally.