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Monk

178 bytes added, 13:39, 6 September 2008
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{{Template:Diablo Characters}}The Monk was added in the Hellfire expansion pack. His best weapon is the staff, a design clearly meant to fit him into an unused weapon niche. He was also given very balanced attributes, and while this leaves him the option of playing in is awesome with a variety fast swinging staff; capable of ways, it limits his best skill, his melee combat. Monks are killing machines; able to hit hitting three targets at once, swinging as quickly as with almost high to/hit and for considerable damage. His shortcoming stems from his very balanced stats; it's impossible to raise his hit points anywhere near as much damage high as those of a warrior. Defensivelyor barbarian, which makes the Monk has a lot more trouble, and he tends to be a bit of a glass cannon , with low defense and hit points that do not match neatly with hinder his awesome offensive melee prowess. He can be an effective magic user, and certainly has the mana to heal a great number of times, which he needs since he will nearly die from magical attacks while tearing up any melee enemies.
==Inherent Skill==
[[Image:D1-icon-search.jpg|left|frame]]
The Monk has inherent access to the [[D1_Spellbooks#Search|Search skill]]. It works just as it does for other characters, causing items on the ground to glow and making a blue square appear where the item lies on the overlay map. The only difference is that the Monk doesn't have to read a book or spend any mana to cast Search.
* '''Tip:''' Casting Search several times in rapid succession will make the effect last much longer than it does from a single cast.
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