Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Madawc

6 bytes added, 12:31, 9 September 2008
no edit summary
[[Image:Mon-madawc01.jpg{{Monster navbox|frame]]{{Monstertype}}|{{Animals}}|{{SuperUniques}}}}Madawc is an [[Animals|Animal]].
Madawc is found on the [[Arreat Summit]]. He is one of the three statues who come to life to defend the entrance to the Worldstone Keep, and must be defeated to complete the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. Madawc wields dual throwing axes and is highly accurate with them, though his damage is far lower than that of [[Korlic]] or [[Talic]], the other two guardians.
Prior to v1.09, Talic and the other Ancients were much fiercer, since their benefits from the random [[Monster Modifiers]] they gained were uncapped, and enabled them to stack multiple immunities on Hell. Players were frequently forced to use a town portal to reset the level and try again until they "rerolled" properties on the Ancients that could be dealt with. Since v1.09, the maximum gains from random properties are capped, making the Ancients more predictable, less dangerous, and somewhat less fun.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
==Statistics==
{| width="100%"
! Name
==Offense=[[Image:Mon-madawc01.jpg|frame]]Madawc and the other 2 Barbarian Guardians do not have any permanent [[Monster Modifiers|modifiers]], but they all gain, at random, 1on Nightmare and 2 on Hell.
Madawc casts the [[Barbarian_Warcries#Shout|Shout warcry]], considerably boosting his own defense as well as that of the other two Guardians. His Shout is equivalent to level 5, 8, and 12, increasing with the difficulty level.
=Defenses=Defences==
Like all SuperUniques, Madawc does not regenerate hit points.
==Resistances==
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
==Lore==
No one is quite sure where Madawc is from, only that one day he walked out of the hills of Val Narian in the North, an axe in both hands, ready to battle. Those who were crazy enough to battle beside Madawc referred to him as the warrior prophet. He claimed he was cursed with visions from both past and present. He would often begin fights without provocation, claiming he sought justice for crimes not yet committed. Before every battle he would sit, trance like, staring up to the skies. Sometimes, when he would fall out of these trances, he would rise from wherever he was, and leave, not taking part in the waiting battle. Those that knew of Madawc’s trances began to believe he could tell the outcome of a battle even before it was fought. How else could the crazy old codger have survived for as long as he had?
He became well known among the warriors of the Northern Lands because of his supposed gift. Men began to follow Madawc wherever he went, staying if he stayed, leaving when he left. He became something of a legend, a warrior prophet. However, one night as Madawc sat around the fire with some of his men, he stood up, dropped his pipe, and left. When one of the men stopped him and asked where he was going he said, "The Ancients have called me to guard Mt. Arreat. So, I must go." Pushing past the man, Madawc began his long trek south to the summit of Mt. Arreat.
 
[[category:monsters]]
[[category:animals]]
[[category:superuniques]]
12,486
edits