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Vulture Demon

3 bytes added, 15:39, 9 September 2008
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{{Monster navbox|{{Monstertype}}|{{Animals}}|{{Demons}}|{{Undead}}|{{Guest Monsters}}}}'''Vulture Demons ''' are classified in all three monster types:
* Carrion Birds are [[Animals]].
* Undead Scavengers are [[Undead]].
* Winged Nightmare [[Animals]].
Vulture Demons are slow moving, giant vultures that may take wing and sail untouchably untouchable overhead. They have no air attack, but can crash to earth right next to your character and begin their very fast attack immediately, so keep an eye on them when they're flying. They hit hard and quickly, and are surprisingly dangerous toe to toe. Many a new character has met their unexpected fate against a pack of these things at close range.
Vultures have no physical resistance and not much blocking, so they aren't difficult to kill toe to toe; just try not to take on too many at once, or let them get in the first hit(s).
* All values are listed by difficulty level: '''[[Normal ]] / [[Nightmare ]] / [[Hell]].'''
==Statistics==
Normal types of Carrion Birds do not drop weapons or armor, though they will drop small items like potions, scrolls, and runes. Bosses and Champions drop items, and the TC/Rune figures listed are for them.
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==Offense==
Vulture Demons have only their one kind of melee attack, though it's a very quick one. The Guest Monster carrion bird has a % chance to add poison damage to its melee attack.
==Defenses==
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
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==Resistances==
Normal Maggot Young have no resistances or immunities of any kind. The Guest Monster maggot young is an exception to this rule.
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==Locations==
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
| Bloody Foothills, Frozen Tundra
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[[category:monsters]]
[[category:animals]]
[[category:demons]]
[[category:undead]]
[[category:Guest Monsters]]
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