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Diablo

63 bytes removed, 16:52, 9 September 2008
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Diablo is the act boss of act four[[Act Four]], and must defeated to complete the [[Quests_Act_Four#Quest_Three:_Terror.27s_End|Terror's End quest]]. This quest ends the game in ''Diablo II'', and enables access to Act Five in ''Diablo II: Lord of Destruction''. Diablo is found in the Chaos Sanctuary. He appears in the center of the large pentagram after the five seals have been opened and the three seal bosses have been killed or moved out of the Chaos Sanctuary.
Diablo is the Lord of Terror, and the youngest of the three prime evil [[Prime Evil]] brothers. The pursuit of him and long battle to destroy his soul stone figures prominently in the game story and the lore in the game manuals for ''Diablo'' and ''Diablo II''.
Like many of the monsters in Diablo II, Diablo was a lot harder in earlier versions of the game. Prior to v1.08, his Firestorm (ground fire) attack could insta-kill virtually any character who took it point blank, since there were so many overlapping pixels of flame at melee range. Maximum fire resistance was essential, along with fire absorption, and digging in for a long toe-to-toe slugfest with Diablo was almost sure suicide. Hit and run tactics had to be employed, in those days.
Stats are displayed by difficult level: '''Normal / Nightmare / Hell'''.
=Statistics=
==Statistics==
{| width="100%"
! Name
==Offense==
Diablo's stats are all preset. He does not get any random [[Monster Modifiers]].
* Diablo is vulnerable when charging, since he will run very slowly if slowed by cold attacks, the Holy Freeze aura, the Decrepify curse, etc. Ranged attackers can land many, many shots while Diablo slow motion bounds towards the location they were standing in when he began the charge.
|}
==Magical Attacks==
===Magical Attacks===Diablo uses a variety of spells to supplement his [[melee ]] strikes. Several of these hit for physical + elemental damage, making physical resistance useful for characters who wish to survive the battle.
{| width="100%"
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=Defenses=
==Defenses==
Like the other act bosses, Diablo does not regenerates hit points.
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=Resistances=
==Resistances==
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
==Locations==All [[SuperUniques ]] (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on [[Hell ]] Difficulty.)
{| width="100%"
| '''Act 4:''' Chaos Sanctuary. Diablo appears in the center of the pentagram once all five seals have been opened and the 3 seal bosses are dead or removed from the Chaos Sanctuary.
|}
 
[[category:monsters]]
[[category:demons]]
[[category:superuniques]]
[[Category:Act Bosses]]
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