Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Fallen Shaman

62 bytes removed, 17:07, 9 September 2008
no edit summary
<div style="clear:both;"></div>
==Statistics==
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
==Offense==
* All normal types of Fallen Shaman hurl Fireballs as do Guest Monster Carvers and Devilkin. Guest Monster Dark Shaman hurl freezing Glacial Spikes, with impressive chill times.
* All Guest Monster Fallen Shaman have a chance to add elemental damage to their melee attacks.
|}
=Defenses=
==Defenses==
* Regen Rate tells what % of a monster's hit points are regenerated per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
|}
=Resistances=
==Resistances==
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#ff0000">Immunities</font> are noted in red text. These can be "broken" by skills that lower resistance. See the [[Resistances#Immunities|Resistances]] page for more details.
|}
=Locations=
==Locations==
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
| Abaddon
|}
 
[[category:monsters]]
[[category:demons]]
[[category:Guest Monsters]]
12,486
edits