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{{Monster navbox}}'''SuperUniques ''' are specially-named boss monsters that are always found in the same locations, and have partially or completely pre-set modifiers. SuperUniques are more powerful than regular boss monsters and usually drop more items of a higher quality. SuperUniques include the biggest monsters, such as Act Bosses, and can have unique graphics, or may just be specially named representatives of a regular monster type.
This page lists all the SuperUniques in the game. Many of them have a wiki page listing their full stats and skills, along with tips, trivia, and other information. (And you're free to create pages for those that do not.)
==Act One SuperUniques==
===Corpsefire===
[[Image:Mon-corpsefire.jpg|frame]]
'''Full Stats:''' [[Corpsefire ]] <br>
'''Comments:''' Corpsefire has high physical resistance, and is often physical immune on Hell. This made him a special challenge in earlier versions of the game, since he had to be killed to finish this quest, and since so few monsters were PI in those days.
===Bishibosh===
[[Image:Mon-bishibosh01.jpg|frame]]
Bishibosh, along with [[Superuniques#Rakanishu|Rakanishu]] and [[Superuniques#Colenzo_the_Annihilator|Colenzo the Annihilator]], is a sort of demi-god to the other Fallen or Fallen Shaman, who often chant and mutter his name as they fight.
===Bonebreaker===
[[Image:Mon-bonebreak01.jpg|frame]]
'''Comments:''' Bonebreaker and his minions are often ignored for the fact that they reside in a non-vital area to complete a quest. However, they can provide a slightly larger amount of experience for lower-level characters when killed. Bonebreaker can typically be found guarding the room containing a golden chest.
===Blood Raven===
[[Image:Mon-bloodraven1.jpg|frame]]
'''Comments:''' Blood Raven has the Necromantic ability to summon up new [[Zombie|Hungry Dead]] from the Burial Grounds, and can be quite difficult for brand new characters. She is quick and hard to kill, takes a lot of damage, and her fire arrows are highly accurate and rather painful. She will sometimes run outside the graveyard if pursued, but will not move far from the fence. She's the hardest and most dangerous monster to kill in the first few areas of the game, for most new characters.
===Coldcrow===
[[Image:Mon-Coldcrow.jpg|frame]]
'''Comments:''' Like [[Bonebreaker]], Coldcrow may reside in an area not vital to visit to complete a quest, but it is often mentioned that she is the best monster to kill for the chance to find Gull, the unique class dagger popular for its 100% magic find property.<br>
===Rakanishu===
[[Image:Mon-rakanishu01.jpg|frame]]
'''Comments:''' Rakanishu and his pack of minions are usually the fastest monsters a new character has seen in the game up to that point, and killing all of them, with the Fallen AI making them scatter in every direction each time one falls, can be amusingly frustrating. Also, Rakanishu is often the first lightning enchanted monster a character encounters, which makes him memorable. He, along with [[#Bishibosh|Bishibosh]] and [[#Colenzo_the_ Annihilator|Colenzo the Annihilator]], seems to be a demi-god of sorts to the other Fallen or Fallen Shaman; they constantly grumble and mutter his name as they fight and die.
===Treehead Woodfist===
[[Image:Mon-treehead-woodfist1.jpg|frame]]
'''Full Stats:''' [[Treehead Woodfist ]] <br>
===Griswold===
[[Image:Mon-griswold01.jpg|frame]]
'''Comments:''' Griswold is a slow but powerful melee attacking human. He can be slow to die, and his high damage and Cursed property makes him dangerous to melee fighters. Griswold was the NPC blacksmith in Diablo I, and his appearance as a monster in Diablo II is a nice continuation of the plot from the first title.
===The Countess===
[[Image:Mon-the-countess1.jpg|frame]]
'''Full Stats:''' [[The Countess]] <br>
* Hell: El (r01) - Ist/Lo (r28); above Ist (r26) is much rarer.
===Pitspawn Fouldog===
[[Image:Mon-pitspawn01.jpg|frame]]
===Bone Ash===
[[Image:Mon-boneash01.jpg|frame]]
===The Smith===
[[Image:Mon-thesmith01.jpg|frame]]
'''Comments:''' The Smith is reminiscent of the very scary Butcher, from Diablo I. He's not as fierce or bloody, but he looks similar and moves quickly to initiate a pounding melee attack. He uses the same graphics as [[Hephasto]], found in Act Four.
===Andariel===
[[Image:Mon-andariel01.jpg|frame]]
==Act Two SuperUniques==
===Radament===
[[Image:Mon-radament.jpg|frame]]
'''Full Stats:''' [[Radament]] <br>
'''Comments:''' Radament spawns with a huge pack of various types of skeletons, and he is quick to resurrect them when they are destroyed. Luring the melee skeletons a few screens away helps a lot, as does killing them with cold to shatter their bones, or using them up with corpse skills. The glowing chest near Radament contains gold and a Horadric Scroll, which gives a clue to where one might obtain the [[Horadric Cube]].
===Creeping Feature===
[[Image:Mon-creepingfeature.jpg|frame]]
'''Full Stats:''' [[Creeping Feature]] <br>
===Blood Witch the Wild===
[[Image:Mon-bloodwitch.jpg|frame]]
'''Full Stats:''' [[Blood Witch the Wild]] <br>
===Beetleburst===
[[Image:Mon-beetleburst.jpg|frame]]
'''Full Stats:''' [[Beetleburst]] <br>
===Coldworm the Burrower===
[[Image:Mon-coldworm.jpg|frame]]
'''Full Stats:''' [[Coldworm the Burrower]] <br>
===Dark Elder===
[[Image:Mon-darkelder.jpg|frame]]
'''Full Stats:''' [[Dark Elder]] <br>
'''Comments:''' Dark Elder is fast... for a zombie. He's also very often physical immune on hell, and can be quite difficult to kill if he spawns with Stone Skin and some other elemental enchantments, giving him multiple immunities.
===Fangskin===
[[Image:Mon-fangskin.jpg|frame]]
'''Full Stats:''' [[Fangskin]] <br>
===Fire Eye===
[[Image:Mon-fireeye.jpg|frame]]
'''Full Stats:''' [[Fire Eye]] <br>
===The Summoner===
[[Image:Mon-summoner.jpg|frame]]
'''Full Stats:''' [[The Summoner]] <br>
On Hell difficulty, the Summoner will sometimes drop the Key of Hate, an artifact required for the [[Pandemonium Event]]. The key has no other purpose, and can not be used by single player characters.
===Ancient Kaa the Soulless===
[[Image:Mon-ancient-kaa.jpg|frame]]
'''Full Stats:''' [[Ancient Kaa the Soulless]] <br>
===Duriel===
[[Image:Mon-duriel.jpg|frame]]
'''Full Stats:''' [[Duriel]] <br>
'''Comments:''' Duriel is the act boss of act two, and is a formidable, tank-like foe. He boasts a fast, painful charging attack, a rapid-strike jab, and a stunning Smite. He was terrifying prior to v1.09, but in that patch his damage was lowered considerably, and he lost his "kill you before the level finishes loading" ability. Duriel insists that he is big-boned. Not fat.
==Act Three SuperUniques==
===Sszark the Burning===
[[Image:Mon-sszark.jpg|frame]]
'''Full Stats:''' [[Sszark the Burning]] <br>
===Witch Doctor Endugu===
[[Image:Mon-witchdoctor.jpg|frame]]
'''Full Stats:''' [[Witch Doctor Endugu]] <br>
===Stormtree===
[[Image:Mon-stormtree.jpg|frame]]
'''Full Stats:''' [[Stormtree]] <br>
===Battlemaid Sarina===
[[Image:Mon-battlemaid.jpg|frame]]
'''Full Stats:''' [[Battlemaid Sarina]] <br>
===Icehawk Riftwing===
[[Image:Mon-icehawk.jpg|frame]]
'''Full Stats:''' [[Icehawk Riftwing]] <br>
===Ismail Vilehand===
[[Image:Mon-ismail.jpg|frame]]
'''Full Stats:''' [[Ismail Vilehand]] <br>
===Geleb Flamefinger===
[[Image:Mon-geleb.jpg|frame]]
'''Full Stats:''' [[Geleb Flamefinger]] <br>
===Toorc Icefist===
[[Image:Mon-toorc.jpg|frame]]
'''Full Stats:''' [[Toorc Icefist]] <br>
===Bremm Sparkfist===
[[Image:Mon-bremm.jpg|frame]]
'''Full Stats:''' [[Bremm Sparkfist ]] <br>
===Wyand Voidbringer===
[[Image:Mon-wyand.jpg|frame]]
'''Full Stats:''' [[Wyand Voidbringer ]] <br>
===Maffer Dragonhand===
[[Image:Mon-maffer.jpg|frame]]
'''Full Stats:''' [[Maffer Dragonhand]] <br>
===Mephisto===
[[Image:Mon-mephisto1.jpg|frame]]
'''Full Stats:''' [[Mephisto]] <br>
==Act Four SuperUniques==
===Izual===
[[Image:Mon-izual.jpg|frame]]
'''Full Stats:''' [[Izual]] <br>
===Hephasto the Armorer===
[[Image:Mon-hephasto.jpg|frame]]
'''Full Stats:''' [[Hephasto the Armorer]] <br>
'''Comments:''' Hephasto isn't too fierce in D2X, but early in D2C, prior to v1.07, he was terrifying thanks to big damage and his Cursed and Extra Strong properties. In v1.07 he lost some of his damage and both of his nasty modifiers, making him far less dangerous. He shares graphics with [[The Smith]] from Act One, and was clearly modeled in an homage to The Butcher, a famous monster from ''Diablo I''.
===Grand Vizier of Chaos===
[[Image:Mon-vizierofchaos.jpg|frame]]
'''Full Stats:''' [[Grand Vizier of Chaos]] <br>
===Lord de Seis===
[[Image:Mon-lord-de-seis1.jpg|thumb]]
'''Full Stats:''' [[Lord de Seis ]] <br>
===Infector of Souls===
[[Image:Mon-infectorofsouls.jpg|frame]]
'''Full Stats:''' [[Infector of Souls]] <br>
===Diablo===
[[Image:Mon-diablo.jpg|frame]]
'''Full Stats:''' [[Diablo]]<br>
==Act Five SuperUniques==
===Dac Farren===
[[Image:Mon-dac-farren1.jpg|frame]]
'''Full Stats:''' [[Dac Farren]] <br>
===Shenk the Overseer===
[[Image:Mon-shenk01.jpg|frame]]
'''Full Stats:''' [[Shenk the Overseer]] <br>
'''Comments:''' Shenk spawns amidst a huge mob of minions, and is a tempting item run and experience target, sitting as near as he does to the Frigid Highlands waypoint. Since MSLE was nerfed in v1.10, he is not a threat to any but the most underpowered characters. Shenk's corpse can not be touched by any corpse skill, including Find Item. Shenk gets his name from Phil Shenk, one of the lead artists on Diablo II.
===Eldritch the Rectifier===
[[Image:Mon-eldritch01.jpg|frame]]
'''Full Stats:''' [[Eldritch the Rectifier]] <br>
===Sharptooth Slayer===
[[Image:Mon-sharptooth01.jpg|frame]]
'''Full Stats:''' [[Sharptooth Slayer]] <br>
===Eyeback the Unleashed===
[[Image:Mon-eyeback01.jpg|frame]]
'''Full Stats:''' [[Eyeback the Unleashed]] <br>
===Thresh Socket===
[[Image:Mon-thresh01.jpg|frame]]
'''Full Stats:''' [[Thresh Socket]] <br>
===Frozenstein===
[[Image:Mon-frozenstein01.jpg|frame]]
'''Full Stats:''' [[Frozenstein]] <br>
===Bonesaw Breaker===
[[Image:Mon-bonesaw01.jpg|frame]]
'''Full Stats:''' [[Bonesaw Breaker]] <br>
'''Comments:''' Bonesaw spawns in a special, stage-like area in the Glacial Trail, right beside a golden chest. It's worth the detour to kill this SuperUnique and open the super chest, if you are exploring the level.
===Snapchip Shatter===
[[Image:Mon-snapchip01.jpg|frame]]
'''Full Stats:''' [[Snapchip Shatter]] <br>
'''Comments:''' Snapchip always spawns near the golden chest in the Icy Cellar dungeon level, below the Ancients' Way. Like all Frozen Creepers, he shatters upon death, so Find Item can not be used on him.
===Pindleskin===
[[Image:Mon-pindleskin1.gif|frame]]
'''Full Stats:''' [[Pindleskin]] <br>
===Nihlathak===
[[Image:Mon-nihlathak01.jpg|frame]]
'''Full Stats:''' [[Nihlathak]] <br>
===Talic===
[[Image:Mon-talic.jpg|frame]]
'''Full Stats:''' [[Talic]] <br>
===Madawc===
[[Image:Mon-madawc01.jpg|frame]]
'''Full Stats:''' [[Madawc]] <br>
===Korlic===
[[Image:Mon-korlic01.jpg|frame]]
'''Full Stats:''' [[Korlic]] <br>
===Colenzo the Annihilator===
[[Image:Mon-colenzo01.jpg|frame]]
'''Full Stats:''' [[Colenzo the Annihilator]]<br>
Like [[Bishibosh]] and [[Rakanishu]], Colenzo is an apparent demi-god as his name is often muttered by his kind.
===Achmel the Cursed===
[[Image:Mon-achmel1.jpg|frame]]
'''Full Stats:''' [[Achmel the Cursed]]<br>
===Bartuc the Bloody===
[[Image:Mon-bartuc1.jpg|frame]]
'''Full Stats:''' [[Bartuc the Bloody]]<br>
'''Comments:''' Bartuc spawns with a pack of High Council minions. They do not drop like Champions, as the High Council minions do in Act Three. They can, however, cast Hydras. Bartuc can spawn with MSLE on Nightmare and Hell, but after v1.10 that combination of modifiers is no longer dangerous enough to take precautions to avoid. Bartuc represents Act Three, in Baal's sequential run of Act-themed monster packs.
===Ventar the Unholy===
[[Image:Mon-ventar01.jpg|frame]]
'''Full Stats:''' [[Ventar the Unholy]]<br>
===Lister the Tormentor===
[[Image:Mon-lister1.jpg|frame]]
'''Full Stats:''' [[Lister the Tormentor]]<br>
'''Comments:''' Minions of Destruction are a special, dragon-like type of monster found nowhere else in the game. Lister can not spawn with MSLE; the only one of Baal's five monster packs who can not. He's quite dangerous anyway, with the fast attack rate of his monster type, and quite high damage. Lister with Cursed, or Extra Strong, or Might, is quite dangerous. Give him two of those, and you're really in trouble. Lister represents Act Five, in Baal's sequential run of Act-themed monster packs.
===Baal===
[[Image:Mon-baal1.jpg|frame]]
'''Full Stats:''' [[Baal]] <br>
'''Comments:''' Baal is the final monster in D2X, but seldom the most difficult. Many players find him to be somewhat easier than his minions, though he has enough spells and hit points to offer a challenge to most players.
==Special Area SuperUniques==
Besides the monsters found in the five acts, there are a few other special boss enemies to be concerned with.
===The Cow King===
Once a character defeats Baal on a given difficulty level, that character may open the red portal to the [[Secret Cow Level]]. There you will find the [[Cow King]], and countless numbers of his (her?) mooing brethren. Hamburger them all.
===Uber Diablo===
Besides the Cow King, there are two other realm-only quests. The first has no proper name, and is commonly referred to as the Uber Diablo quest. In this quest players selling Stones of Jordan [[Unique Rings]] may trigger Uber Diablo to appear in the place of one of the SuperUniques in a given game. Uber Diablo is the only monster in the game who can drop [[Unique Charms|Annihilus]], the Unique small charm. See the [[Uber Diablo ]]page for more details.
===The Pandemonium Event Bosses===
The other special quest was added in v1.11 and it is the biggie. It consists of four special areas in which players encounter six SuperUniques. See the [[Pandemonium Event]] page for full details about all of them and the multi-stage quest they are a part of.