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'''Found in:''' The [[Den of Evil]]<br>
'''Quest:''' Corpsefire and all the other monsters in the [[Den of Evil]] must be killed to finish the quest.<br>
'''Comments:''' [[Corpsefire ]] has high [[physical ]] [[resistance]], and is often [[physical]] [[immune]] on [[Hell]]. This made him a special challenge in earlier versions of the game, since he had to be killed to finish this quest, and since so few monsters were PI in those days.
===[[Bishibosh]]===
Bishibosh, along with [[Rakanishu]] and [[Colenzo the Annihilator]], is a sort of demi-god to the other [[Fallen]] or [[Fallen Shaman]], who often chant and mutter his name as they fight.
===[[Bonebreaker]]===
'''Quest:''' Not part of any quest.<br>
'''Comments:''' [[Bonebreaker]] and his [[minion]]s are often ignored for the fact that they reside in a non-vital area to complete a quest. However, they can provide a slightly larger amount of experience for lower-level characters when killed. Bonebreaker can typically be found guarding the room containing a golden [[chest]].
===[[Blood Raven]]===
'''Quest:''' Blood Raven must be killed to complete the [[Quests_Act_One#Quest_Two:_Sisters.27_Burial_Grounds|Sisters' Burial Grounds quest]].<br>
'''Comments:''' [[Blood Raven]] has the Necromantic ability to [[summon]] up new [[Zombie|Hungry Dead]] from the [[Burial Grounds]], and can be quite difficult for brand new characters. She is quick and hard to kill, takes a lot of damage, and her fire arrows are highly accurate and rather painful. She will sometimes run outside the graveyard if pursued, but will not move far from the fence. She's the hardest and most dangerous monster to kill in the first few areas of the game, for most new characters.
===[[Coldcrow]]===
'''Quest:''' Not part of any quest.<br>
'''Comments:''' Like [[Bonebreaker]], Coldcrow may reside in an area not vital to visit to complete a quest, but it is often mentioned that she is the best monster to kill for the chance to find [[Gull]], the unique class dagger popular for its 100% magic find property.<br>
'''Found in: '''[[Act I]], [[The Stony Field]]<br>
'''Quest:''' Rakanishu is not a required kill, but he is always found within the [[Field of Stones]], where players must venture on the [[Rescue Cain]] quest. <br>
'''Comments:''' [[Rakanishu ]] and his pack of minions are usually the fastest monsters a new character has seen in the game up to that point, and killing all of them, with the [[FallenAI]] AI making them scatter in every direction each time one falls, can be amusingly frustrating. Also, Rakanishu is often the first lightning enchanted monster a character encounters, which makes him memorable. He, along with [[Bishibosh]] and [[Colenzo the Annihilator]], seems to be a demi-god of sorts to the other Fallen or [[Fallen Shaman]]; they constantly grumble and mutter his name as they fight and die.
===[[Treehead Woodfist]]===
[[Image:Mon-treehead-woodfist1.jpg|frame]]
'''Full Stats:''' [[Treehead Woodfist ]] <br>
'''Type:''' [[Brute]]<br>'''Special Attributes:''' [[Extra Strong]], [[Extra Fast]]<br>'''Found in:''' [[Dark Wood]]<br>'''Quest:''' Not a required kill, but he always spawns right beside the [[Tree of Innifus]], which must be clicked to obtain the [[Scroll of Inifuss]], which is required as part of the [[Quests_Act_One#Quest_Three:_Rescue_Cain|Rescue Cain]] quest.<br>'''Comments:''' [[Treehead ]] and his brute squad are quite a challenge to new characters, especially ranged attackers, who may end up running quite a distance while firing desperately over their shoulder at the relentless creatures.
===[[Griswold]]===
[[Image:Mon-griswold01.jpg|frame]]
'''Full Stats:''' [[Griswold]] <br>
'''Type:''' Special, [[Undead]]<br>'''Special Attributes: '''[[Cursed]]<br>
'''Found in: '''Tristram<br>
'''Quest:''' Griswold is found in [[Tristram]], where the player must venture to [[Rescue Cain]], but killing him is not required to complete the quest.<br>'''Comments:''' [[Griswold ]] is a slow but powerful [[melee ]] attacking human. He can be slow to die, and his high damage and [[Cursed ]] property makes him dangerous to melee fighters. Griswold was the [[NPC ]] blacksmith in [[Diablo I]], and his appearance as a monster in Diablo II is a nice continuation of the plot from the first title.
===The Countess===
[[Image:Mon-the-countess1.jpg|frame]]
'''Full Stats:''' [[The Countess]] <br>
'''Type:''' [[Dark Stalker]]<br>'''Special Attributes: '''[[Fire Enchanted]]<br>'''Found in: '''[[Forgotten Tower]]<br>'''Quest:''' The Countess must be killed to complete the [[Forgotten Tower ]] quest. She's also an integral part of the special [[Pandemonium Event]], since she drops the [[Key of Terror]].<br>'''Comments:''' The [[Countess ]] was largely ignored until [[v1.09]], when she was given a high possibility to drop a rune when killed. The odds of her rune drops increased in [[v1.10]], and as of [[v1.11 ]] she is a popular monster to "run" for the potential high level runes she drops:* Normal: [[El ]] (r01) - [[Ral ]] (r08).* Nightmare: [[El ]] (r01) - [[Io]]/[[Ko ]] (r18); above Io (r16) is much rarer.* Hell: [[El ]] (r01) - [[Ist]]/[[Lo ]] (r28); above Ist (r26) is much rarer.
===[[Pitspawn Fouldog]]===
[[Image:Mon-pitspawn01.jpg|frame]]
'''Full Stats:''' [[Pitspawn Fouldog]] <br>
'''Type:''' [[Tainted]]<br>'''Special Attributes: '''[[Cursed]], [[Cold Enchanted]]<br>'''Found in: '''[[Jail Level 2]]<br>
'''Quest:''' Not part of any quest. <br>
'''Comments:''' [[Pitspawn Fouldog ]] and its minions can be quite a challenge for lower-level characters especially if they appear shortly after entering [[Jail Level 2]]. The added cold damage to its bite as well as its lightning orb attack makes Pitspawn Fouldog a formidable foe for those with low cold and lightning resistances. Their growl often gives away their location, so stay sharp. <br>
===[[Bone Ash]]===
[[Image:Mon-boneash01.jpg|frame]]
'''Full Stats:''' [[Bone Ash]] <br>
'''Type:''' [[Burning Dead Mage]], [[Undead]]<br>'''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]], [[Magic Resistant]].<br>'''Found in: '''[[The Cathedral]]<br>
'''Quest:''' Not part of any quest.<br>
'''Comments:''' [[Bone Ash ]] is a popular superunique to kill, since he is so quickly and easily found, in the middle of the Cathedral near the [[Inner Cloister ]] [[waypoint]].
===The Smith===
[[Image:Mon-thesmith01.jpg|frame]]
'''Full Stats:''' [[The Smith]] <br>
'''Type:''' Special<br>
'''Special Attributes: '''[[Extra Strong]]<br>'''Found in: '''[[Barracks]]<br>'''Quest:''' [[The Smith ]] is found near the weapon stand that holds ChariCharsi's smithing hammer. You must return the hammer to [[Charsi ]] to complete the [[Quests_Act_One#Quest_Five:_Tools_of_the_Trade|Tools of the Trade]] quest. It is not necessary to kill The Smith to complete the quest.<br>'''Comments:''' The Smith is reminiscent of the very scary [[Butcher]], from [[Diablo I]]. He's not as fierce or bloody, but he looks similar and moves quickly to initiate a pounding [[melee ]] attack. He uses the same graphics as [[Hephasto]], found in [[Act Four]].
===[[Andariel]]===
[[Image:Mon-andariel01.jpg|frame]]
'''Full Stats:''' [[Andariel]] <br>
'''Type:''' [[Act Boss]]<br>
'''Special Attributes: '''Poison Strike, Poison Cloud<br>
'''Found in: '''[[Catacombs Level 4]]<br>'''Quest:''' [[Andariel ]] must be killed to complete the [[Quests_Act_One#Quest_Six:_Sisters_to_the_Slaughter|Sisters to the Slaughter]] quest and advance to [[Act Two]].<br>'''Comments:''' [[Andariel ]] has a special poison projectile attack and poison stinging claws, and should be treated with caution.
==Act Two SuperUniques==
===[[Radament]]===
[[Image:Mon-radament.jpg|frame]]
'''Full Stats:''' [[Radament]] <br>
'''Type:''' [[Greater Mummy]], [[Undead]]<br>'''Special Attributes: '''[[Extra Fast]]<br>'''Found in: '''[[Sewers Level 3]]<br>'''Quest:''' [[Radament ]] must be killed to complete [[Quests_Act_Two#Quest_One:_Radament.27s_Lair|the first quest]] in [[Act Two]]. He drops a scroll worth one skill point, so this is a quest every character wants to complete.<br>'''Comments:''' [[Radament ]] spawns with a huge pack of various types of skeletons, and he is quick to resurrect them when they are destroyed. Luring the [[melee ]] skeletons a few screens away helps a lot, as does killing them with cold to shatter their bones, or using them up with corpse skills. The glowing chest near Radament contains gold and a [[Horadric Scroll]], which gives a clue to where one might obtain the [[Horadric Cube]].
===[[Creeping Feature]]===
[[Image:Mon-creepingfeature.jpg|frame]]
'''Full Stats:''' [[Creeping Feature]] <br>
'''Type:''' [[Decayed]], [[Undead]]<br>'''Special Attributes: '''[[Extra Strong]], [[Cold Enchanted]]<br>'''Found in: '''[[Stony Tomb Level 2]]<br>
'''Quest:''' No quests are associated with this monster. <br>
'''Comments:''' The name is a joke based on "feature creep" the gaming industry term for additional features that keep creeping into a game and delaying its completion. Diablo II was released over a year late, and one assumes this monster was named during the endless crunch time.
===[[Blood Witch the Wild]]===
[[Image:Mon-bloodwitch.jpg|frame]]
'''Full Stats:''' [[Blood Witch the Wild]] <br>
'''Type:''' [[Huntress]]<br>'''Special Attributes: '''[[Extra Strong]], [[Cursed]]<br>'''Found in: '''[[Halls of the Dead Level 3]]<br>
'''Quest:''' No quest is associated with this boss. <br>
'''Comments:''' [[Blood Witch ]] is always found in a room with the glowing chest that holds the [[Horadric Cube]]. It's not necessary to kill Blood Witch to obtain the [[cube]], but it's hard to avoid as quickly as she had her fellow kitties swarm any intruding characters.