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Rune

1 byte removed, 15:34, 26 September 2008
Diablo II Rune Item Generation
* It will continue calculating what to drop until selected an item, or selecting to drop nothing at all.
Here's a quick list of comparative Rune scarcity. These figures change with balances in each patch, and they've grown much longer since these numbers, which were accurate for [[v1.07]], when D2X was first released. In [[In v1.11]] the curve is much longer; you'll find far, far more of each level rune than you will the next higher level.
{|
| [[Mal]] = 115<br> [[Ist]] = 77<br> [[Gul]] = 48<br> [[Vex]] = 32<br> [[Ohm]] = 19<br> [[Lo]] = 13<br> [[Sur]] = 7.2<br> [[Ber]] = 4.8<br> [[Jo]] = 2.4<br> [[Cham]] = 1.6<br> [[Zod]] = 1
|}
 
==Further Information==
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