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− | {{Item navbox}}
| + | #redirect [[Breakpoints]] |
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− | ==Introduction==
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− | Diablo characters will generally benefit from equipping them with items that grant certain [[Modifiers| modifiers]].
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− | In some cases this improvement will proceed continuously (e.g. [[Faster Run Walk]]); in other cases modifiers will take effect only after reaching a certain threshold or breakpoint. Thereafter, the performance will stay the same until the next breakpoint is reached.
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− | <br>
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− | Modifiers that use the "breakpoint system" are:
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− | *Faster Block Rate (FBR)
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− | *Faster Cast Rate (FCR)
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− | *Faster Hit Recovery (FHR)
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− | *Increased Attack Speed (IAS)
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− | Given below are tables for FBR, FCR and FHR. Breakpoints for IAS depend on too many variables to be put in simple tables. There are [http://diablo2.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php on-line IAS calculators] available.
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− | <br>
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− | In DiabloII, durations are generally measured in "frames". One frame is 1/25 of a second.
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− | <br>
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− | The information provided here should be accurate for patch 1.11b
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− | ==Faster Block Rate==
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− | ===General Information===
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− | A character goes into block animation if its opponent succeeds in the hit check and the character succeeds in a blocking check. The character can do nothing else during the blocking animation.
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− | <br>
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− | In some cases the equipped weapon influences the blocking speed.
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− | <br>
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− | The Assassin's [[Assassin Shadow Disciplines#Weapon Block| Weapon Block]] skill is also affected by her Faster Block Rate, and the same values as for shield blocking apply.
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− | <br>
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− | Act 3 mercenaries do not block even thought they are capable of using a shield.
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− | ===Faster Block Rate Breakpoints===
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− | {| width="100%"
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− | !rowspan="2" |Character
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− | !rowspan="2" | <span style="font-size: 80%;">Weapon / Skill / Form</span>
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− | !colspan="17" |Block Frames
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− | |-
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 1
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− | |-
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− | |rowspan="2" |Amazon
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− | | 1H swinging weapon<span style="color:yellow"> (*) </span> ||0||4||6||11||15||23||29||40||56||80||120||200||480|| || || ||
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− | |-
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− | |Other weapons || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |Assassin
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− | |all || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |Barbarian
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− | |all || || || || || || || || || || ||0||9||20||42||86||280||
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− | |-
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− | |rowspan="3" |Druid
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− | |Human form || || || || || || ||0||6||13||20||32||52||86||174||600|| ||
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− | |-
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− | |Bear form || || || || || ||0||5||10||16||27||40||65||109||223|| || ||
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− | |-
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− | |Wolf form || || || || || || || || ||0||7||15||27||48||86||200|| ||
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− | |-
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− | |Necromancer
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− | |all || || || || || || ||0||6||13||20||32||52||86||174||600|| ||
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− | |-
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− | |rowspan="2" |Paladin
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− | |normal || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |with Holy Shield || || || || || || || || || || || || || || || ||0||86
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− | |-
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− | |Sorceress
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− | |all || || || || || || || || ||0||7||15||27||48||86||200|| ||
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− | |-
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− | !rowspan="2" |Character
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− | !rowspan="2" | <span style="font-size: 80%;">Weapon / Skill / Form</span>
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 1
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− | |-
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− | !colspan="17" |Block Frames
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− | |-
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− | |}
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− | <small><span style="color:yellow"> (*) </span>1-handed swinging weapons include 1-handed axes, clubs, 1-handed maces, orbs, scepters, 1-handed swords, 2-handed swords wielded in one hand, throwing axes, and wands.</small>
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− | ==Faster Cast Rate==
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− | ===General Information===
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− | The Faster Cast Rate (FCR) determines how rapidly a character can make use of non-timered spells.
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− | <br>
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− | Note that the sorceress' spells [[Sorceress Lightning Spells#Lightning| Lightning]] and [[Sorceress Lightning Spells#Chain Lightning| Chain Lightning]] have different breakpoints than her other spells.
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− | ===Faster Cast Rate Breakpoints===
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− | {| width="100%"
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− | !rowspan="2" |Character
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− | !rowspan="2" |Skill / Form
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− | !colspan="17" |Casting Frames
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− | |-
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− | !23||22||21||20||19||18||17||16||15||14||13||12||11||10||9||8||7
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− | |-
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− | |Amazon
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− | | all || || || || || 0 || 7 || 14 || 22 || 32 || 48 || 68 || 99 || 152 || || || ||
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− | |-
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− | |Assassin
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− | | all || || || || || || || || 0 || 8 || 16 || 27 || 42 || 65 || 102 || 174 || ||
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− | |-
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− | |Barbarian
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− | | all || || || || || || || || || || || 0 || 9 || 20 || 37 || 63 || 105 || 200
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− | |-
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− | |rowspan="3" |Druid
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− | | Human || || || || || || 0 || 4 || 10 || 19 || 30 || 46 || 68 || 99 || 163 || || ||
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− | |-
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− | | Bear form || || || || || || || || 0 || 7 || 15 || 26 || 40 || 63 || 99 || 163 || ||
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− | |-
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− | | Wolf form || || || || || || || || 0 || 6 || 14 || 26 || 40 || 60 || 95 || 157 || ||
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− | |-
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− | |rowspan="2" |Necromancer
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− | | Human || || || || || || || || || 0 || 9 || 18 || 30 || 48 || 75 || 125 || ||
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− | |-
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− | | Vampire || 0 || 6 || 11 || 18 || 24 || 35 || 48 || 65 || 86 || 120 || 180 || || || || || ||
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− | |-
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− | | Paladin
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− | | all || || || || || || || || || 0 || 9 || 18 || 30 || 48 || 75 || 125 || ||
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− | |-
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− | |rowspan="2" |Sorceress
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− | | <span style="font-size: 80%;">Lightning / Chain Lightning</span> || || || || || 0 || 7 || 15 || 23 || 35 || 52 || 78 || 117 || 194 || || || ||
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− | |-
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− | | other spells || || || || || || || || || || || 0 || 9 || 20 || 37 || 63 || 105 || 200
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− | |-
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− | |Merc Act 3
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− | | all || || || || || || || 0 ||8||15||26||39||58||86||138|| || ||
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− | |-
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− | !rowspan="2" |Character
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− | !rowspan="2" |Skill / Form
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− | !23||22||21||20||19||18||17||16||15||14||13||12||11||10||9||8||7
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− | |-
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− | !colspan="17" |Casting Frames
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− | |-
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− | |}
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− | ==Faster Hit Recovery==
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− | ===General Information===
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− | Faster hit recovery (FHR) comes into play when a target (monster or player) is struck by a successful attack that causes any type of damage greater than 1/12 of the target's maximum life. When this happens, the target (in this instance, your character) goes into a "hit stun" animation. When your character is stunned, it can't make any other kind of movement during the recovery phase. You can be stunned repeatedly while stunned. This is known as "stun lock" and it is potentially lethal, especially in PvP.
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− | <br>
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− | Please note that in some cases the equipped weapon influences the hit recovery rate.
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− | ===Faster Hit Recovery Breakpoints===
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− | {| width="100%"
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− | !rowspan="2" |Character
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− | !rowspan="2" |Equipped weapon
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− | !colspan="16" |Hit Recovery Frames
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− | |-
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2
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− | |-
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− | |Amazon
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− | | all || || || || || || || 0 || 6 || 13 || 20 || 32 || 52 || 86 || 174 || 600 ||
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− | |-
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− | |Assassin
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− | | all || || || || || || || || || 0 || 7 || 15 || 27|| 48 || 86 || 200 ||
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− | |-
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− | |Barbarian
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− | | all || || || || || || || || || 0 || 7 || 15 || 27|| 48 || 86 || 200 ||
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− | |-
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− | |rowspan="2" |Druid; ''Human form''
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− | | 1H swinging weapon<span style="color:yellow"> (*) </span> || || || || 0 || 3 || 7 || 13 || 19 || 29 || 42 || 63 || 99 || 174 || 456 || ||
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− | |-
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− | | Other weapons || || || || || 0 || 5 || 10 || 16 || 26 || 39 || 56 || 86 || 152 || 377 || ||
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− | |-
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− | |Druid; ''Bear form''
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− | | all || || || || ||0||5||10||16||24||37||54||86||152||360|| ||
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− | |-
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− | |Druid; ''Wolf form''
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− | | all || || || || || || || || || || ||0||9||20||42||86||280
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− | |-
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− | |Necromancer; ''Human form''
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− | | all || || || || ||0||5||10||16||26||39||56||86||152||377|| ||
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− | |-
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− | |Necromancer; ''Vampire form''
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− | | all || || ||0||2||6||10||16||24||34||48||72||117||?||?||?||?
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− | |-
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− | |rowspan="2" |Paladin
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− | | Spears and staves || || || || ||0||3||7||13||20||32||48||75||129||280|| ||
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− | |-
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− | | Other weapons || || || || || || || || ||0||7||15||27||48||86||200||
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− | |-
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− | |Sorceress
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− | | all || || ||0||5||9||14||20||30||42||60||86||142||280|| || ||
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− | |-
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− | | Merc Act 1
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− | | all || || || || || || ||0||6||13||20||32||52||86||174||600||
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− | |-
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− | | Merc Act 2
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− | | all || || ||0||5||9||14||20||30||42||60||86||142||280|| || ||
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− | |-
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− | | Merc Act 3
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− | | all ||0||5||8||13||18||24||32||46||63||86||133||232||600|| || ||
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− | |-
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− | | Merc Act 5
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− | | all || || || || || || || || ||0||7||15||27||48||86||200||
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− | |-
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− | !rowspan="2" |Character
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− | !rowspan="2" |Equipped weapon
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2
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− | |-
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− | !colspan="16" |Hit Recovery Frames
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− | |-
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− | |}
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− | <small><span style="color:yellow"> (*) </span>1-handed swinging weapons include 1-handed axes, clubs, 1-handed maces, orbs, scepters, 1-handed swords, 2-handed swords wielded in one hand, throwing axes, and wands.</small>
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− | ==Credits==
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− | All information has been compiled from various sources, mainly the [http://strategy.diabloii.net/news.php?id=551 Diabloii.net Facts & Formulae Archive] (FBR, FCR, FHR), [http://www.ols.vectranet.pl/~inf/d2/FHR%20and%20FBR.htm Tommi Gustafsson's pages] (FBR, FHR, including formulae), [http://www.theamazonbasin.com/d2/iguides/merc_resource.php The Amazon Basin] (accurate Act3 Merc breakpoints) and [http://www.battle.net/forums/thread.aspx?fn=d2-general&t=1310737&p=1 Technomage-C01's tables] (Necromancer Vampire form FCR & FHR, accurate FHR for Paladins wielding spears and staves).
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− | [[Category:Calculations]]
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− | [[Category:Modifiers]]
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