Difference between revisions of "Template:Itembox"

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Line 30: Line 30:
 
   <tr>
 
   <tr>
 
     <td colspan="4">
 
     <td colspan="4">
{{#if: {{{attacks|1.10}}}|
+
{{#if: {{{attacks|}}}|
:* Attacks Per Second: {{{attacks|1.10}}}
+
:* Attacks Per Second: {{{attacks|}}}
 
}}
 
}}
 
{{#if: {{{dam_melee_low|5}}} {{{dam_melee_high|10}}} |
 
{{#if: {{{dam_melee_low|5}}} {{{dam_melee_high|10}}} |
Line 39: Line 39:
 
:* Ranged Damage: {{{dam_range_low|5}}} {{#if: {{{dam_range_low|5}}} | {{#if: {{{dam_range_high|10}}} | - }} }} {{{dam_range_high|10}}}
 
:* Ranged Damage: {{{dam_range_low|5}}} {{#if: {{{dam_range_low|5}}} | {{#if: {{{dam_range_high|10}}} | - }} }} {{{dam_range_high|10}}}
 
}}
 
}}
{{#if: {{{speed|3}}}|
+
{{#if: {{{speed|}}}|
:* Weapon Speed: {{{speed|3}}}
+
:* Weapon Speed: {{{speed|}}}
 
}}
 
}}
{{#if: {{{range|5}}}|
+
{{#if: {{{range|}}}|
:* Range: {{{range|5}}}
+
:* Range: {{{range|}}}
 
}}
 
}}
 
{{#if: {{{dam_bonus_dex|75}}} {{{dam_bonus_str|75}}} |
 
{{#if: {{{dam_bonus_dex|75}}} {{{dam_bonus_str|75}}} |
 
:* Damage Bonus: {{{dam_bonus_dex|75}}} Dex{{#if: {{{dam_bonus_dex|75}}} | {{#if: {{{dam_bonus_str|75}}} |, }} }} {{{dam_bonus_str|75}}} Str
 
:* Damage Bonus: {{{dam_bonus_dex|75}}} Dex{{#if: {{{dam_bonus_dex|75}}} | {{#if: {{{dam_bonus_str|75}}} |, }} }} {{{dam_bonus_str|75}}} Str
 
}}
 
}}
{{#if: {{{defense|1500}}}|
+
{{#if: {{{defense|}}}|
:* Defense: {{{defense|1500}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}}
+
:* Defense: {{{defense|}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}}
 
}}
 
}}
{{#if: {{{property|5}}}|
+
{{#if: {{{property|}}}|
:* {{{property|5}}}
+
:* {{{property|}}}
 
}}
 
}}
 +
{{#if: {{{property2|}}}|
 +
:* {{{property2|}}}
 +
}}
 +
{{#if: {{{property3|}}}|
 +
:* {{{property3|}}}
 +
}}
 +
{{#if: {{{property4|}}}|
 +
:* {{{property4|}}}
 +
}}
 +
{{#if: {{{property5|}}}|
 +
:* {{{property5|}}}
 +
}}
 +
{{#if: {{{property6|}}}|
 +
:* {{{property6|}}}
 +
}}
 +
{{#if: {{{property7|}}}|
 +
:* {{{property7|}}}
 +
}}
 +
{{#if: {{{property8|}}}|
 +
:* {{{property8|}}}
 +
}}
 +
{{#if: s ||}}
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
     <td><center>({{{Patch|v1.10+}}})</center></td>
+
     <td colspan="4">
 +
{{#if: {{{stack|20}}}|
 +
:* Stack Size: {{{stack|20}}}
 +
}}
 +
{{#if: {{{durability|300}}}|
 +
:* Durability: {{{durability|300}}}
 +
}}
 +
    </td>
 +
  </tr>
 +
  <tr>
 +
    <td colspan="1"><center>({{{Patch|v1.10+}}})</center></td>
 
     <th valign="top">[[Normal|Norm]]</th>
 
     <th valign="top">[[Normal|Norm]]</th>
 
     <th valign="top">[[Nightmare|Night]]</th>
 
     <th valign="top">[[Nightmare|Night]]</th>
Line 85: Line 117:
 
|portrait= X-mavinas-caster.gif
 
|portrait= X-mavinas-caster.gif
 
|portrait-width=56px
 
|portrait-width=56px
|quality= Elite
 
|name= Reflex Bow
 
|magic= Rare
 
|type= Bow
 
|location= One-Handed
 
|dps= 100.5
 
|armor= 1100
 
|attacks= 1.10
 
|dam_melee_low= 5
 
|dam_melee_high= 10
 
|dam_range_low= 7
 
|dam_range_high= 13
 
|speed= 2
 
|range= 6
 
|dam_bonus_dex= 75
 
|dam_bonus_str= 75
 
|defense=1500
 
|armortype= Light
 
|property=
 
* Fast
 
* Good
 
* Spunky
 
 
|patch= v1.10+
 
|patch= v1.10+
 
|norm-lvl= 1
 
|norm-lvl= 1
Line 140: Line 150:
 
|defense=1500
 
|defense=1500
 
|armortype= Light
 
|armortype= Light
|property=
+
|property= Prop X
* Fast
+
|property2= Prop X
* Good
+
|property3= Prop X
* Spunky
+
|property4= Prop X
 +
|property5= Prop X
 +
|property6= Prop X
 +
|property7= Prop X
 +
|property8= Prop X
 
|patch= v1.10+
 
|patch= v1.10+
 
|norm-lvl= 1
 
|norm-lvl= 1

Revision as of 15:28, 21 April 2010




Diablo II Item Info [e]
Diablo II Logo.jpg
Itembox
[General Item]
One-Handed
  • Melee Damage: 5 - 10
  • Ranged Damage: 5 - 10


  • Damage Bonus: 75 Dex, 75 Str






  • Stack Size: 20
  • Durability: 300
(v1.10+)
Norm Night Hell
Area lvl # # #
Possible
monsters
No monsters on this level
Quests No


Diablo II Item Info [e]
X-mavinas-caster.gif
Itembox
[General Item]


Elite Reflex Bow
[Bow]
One-Handed
100.5 Damage Per Second
1100 Armor
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X


{{Levelbox
|game=
|portrait=
|name=
|norm-lvl=
|night-lvl=
|hell-lvl=
}}




Quality + Name + +magic level colour [Type] (chest armor, axe, sword) portrait Game

Patch Base type (name of item type the unique is based on)

Hands -> Location

Range: Attacks per second: DPS: Damage: 7-35 (average) (use average if low/high damage) (Low Dam: 1-15) (High Dam: 25-55) Throw dmg: Low Dam: 1-15 High Dam: 25-55 Damage bonus STR/DEX W Speed: Defense (D2) Armortype (D2): Light Armor/Medium Armor/Heavy Armor Property 1-8 Stack Size: Durability: X class only Required Str Required Dex Required Level Inv size: Sockets: Ilvl: Sell value:



Notes: extra-level makes a smaller box without the portrait. Use for extra-quality on items?