Difference between revisions of "Template:Itembox"

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-->{{#if: {{{dam_bonus_dex|}}} {{{dam_bonus_str|}}} |<!--
 
-->{{#if: {{{dam_bonus_dex|}}} {{{dam_bonus_str|}}} |<!--
 
-->:* Damage Bonus: {{{dam_bonus_dex|}}} Dex{{#if: {{{dam_bonus_dex|}}} | {{#if: {{{dam_bonus_str|}}} |, }} }} {{{dam_bonus_str|}}} Str<!--
 
-->:* Damage Bonus: {{{dam_bonus_dex|}}} Dex{{#if: {{{dam_bonus_dex|}}} | {{#if: {{{dam_bonus_str|}}} |, }} }} {{{dam_bonus_str|}}} Str<!--
-->}}
+
-->}}<!--
{{#if: {{{defense|}}}|
+
-->{{#if: {{{defense|}}}|<!--
:* Defense: {{{defense|}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}}
+
-->:* Defense: {{{defense|}}} {{#if: {{{armortype|}}} |({{{armortype}}} Armor)}}<!--
}}
+
-->}}<!--
{{#if: {{{property|}}}|
+
-->{{#if: {{{socket|}}}|<!--
:* {{{property|}}}
+
-->:* {{{socket|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property2|}}}|
+
-->{{#if: {{{property|}}}|<!--
:* {{{property2|}}}
+
-->:* {{{property|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property3|}}}|
+
-->{{#if: {{{property2|}}}|<!--
:* {{{property3|}}}
+
-->:* {{{property2|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property4|}}}|
+
-->{{#if: {{{property3|}}}|<!--
:* {{{property4|}}}
+
-->:* {{{property3|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property5|}}}|
+
-->{{#if: {{{property4|}}}|<!--
:* {{{property5|}}}
+
-->:* {{{property4|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property6|}}}|
+
-->{{#if: {{{property5|}}}|<!--
:* {{{property6|}}}
+
-->:* {{{property5|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property7|}}}|
+
-->{{#if: {{{property6|}}}|<!--
:* {{{property7|}}}
+
-->:* {{{property6|}}}<!--
}}
+
-->}}<!--
{{#if: {{{property8|}}}|
+
-->{{#if: {{{property7|}}}|<!--
:* {{{property8|}}}
+
-->:* {{{property7|}}}<!--
}}
+
-->}}<!--
{{#if: s ||}}
+
-->{{#if: {{{property8|}}}|<!--
 +
-->:* {{{property8|}}}<!--
 +
-->}}<!--
 +
-->{{#if: s ||}}
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
     <td colspan="4">
+
     <td colspan="4"><!--
{{#if: {{{stack|20}}}|
+
-->{{#if: {{{durability|}}}|<!--
:* Stack Size: {{{stack|20}}}
+
-->:* Durability: {{{durability|}}}<!--
}}
+
-->}}<!--
{{#if: {{{durability|300}}}|
+
-->{{#if: {{{stack|}}}|<!--
:* Durability: {{{durability|300}}}
+
-->:* Stack Size: {{{stack|}}}<!--
}}
+
-->}}<!--
 +
-->{{#if: {{{inv_size|}}}|<!--
 +
-->:* Durability: {{{durability|}}}<!--
 +
-->}}<!--
 +
 
 +
-->
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 150: Line 158:
 
|defense=1500
 
|defense=1500
 
|armortype= Light
 
|armortype= Light
 +
|socket= 3
 
|property= Prop X
 
|property= Prop X
 
|property2= Prop X
 
|property2= Prop X

Revision as of 09:05, 22 April 2010




Diablo II Item Info [e]
Diablo II Logo.jpg
Itembox
[General Item]
One-Handed
(v1.10+)
Norm Night Hell
Area lvl # # #
Possible
monsters
No monsters on this level
Quests No


Diablo II Item Info [e]
X-mavinas-caster.gif
Itembox
[General Item]


Elite Reflex Bow
[Bow]
One-Handed
100.5 Damage Per Second
1100 Armor
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X


{{Levelbox
|game=
|portrait=
|name=
|norm-lvl=
|night-lvl=
|hell-lvl=
}}




Quality + Name + +magic level colour [Type] (chest armor, axe, sword) portrait Game

Patch Base type (name of item type the unique is based on)

Hands -> Location

Range: Attacks per second: DPS: Damage: 7-35 (average) (use average if low/high damage) (Low Dam: 1-15) (High Dam: 25-55) Throw dmg: Low Dam: 1-15 High Dam: 25-55 Damage bonus STR/DEX W Speed: Defense (D2) Armortype (D2): Light Armor/Medium Armor/Heavy Armor Property 1-8 Stack Size: Durability: X class only Required Str Required Dex Required Level Inv size: Sockets: Ilvl: Sell value:



Notes: extra-level makes a smaller box without the portrait. Use for extra-quality on items?