Difference between revisions of "Template:Itembox"

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}}{{#if: {{{attacks|}}}{{{dam_melee_low|}}}{{{dam_melee_high|}}}{{{dam_range_low|}}}{{{dam_range_high|}}}{{{speed|}}}{{{range|}}}{{{dam_bonus_dex|}}}{{{dam_bonus_str|}}}{{{defense|}}}{{{socket|}}}{{{property|}}} |
 
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{{#if: s{{{durability|}}}{{{stack|}}}{{{inv_size|}}} |
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}}{{#if: s{{{durability|}}}{{{stack|}}}{{{inv_size|}}} |
 
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|property7= Prop X
 
|property7= Prop X
 
|property8= Prop X
 
|property8= Prop X
 +
|durability= 500
 +
|stack= 1
 +
|inv_size= 1
 
|patch= v1.10+
 
|patch= v1.10+
 
|norm-lvl= 1
 
|norm-lvl= 1

Revision as of 12:28, 4 May 2010




Diablo II Item Info [e]
Diablo II Logo.jpg
Itembox
[General Item]
One-Handed
(v1.10+)
Norm Night Hell
Area lvl # # #
Possible
monsters
No monsters on this level
Quests No


Diablo II Item Info [e]
X-mavinas-caster.gif
Itembox
[General Item]


Elite Reflex Bow
[Bow]
One-Handed
100.5 Damage Per Second
1100 Armor
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Prop X
  • Durability: 500
  • Stack Size: 1
  • Inv Size: 1


{{Levelbox
|game=
|portrait=
|name=
|norm-lvl=
|night-lvl=
|hell-lvl=
}}






Quality + Name + +magic level colour [Type] (chest armor, axe, sword) portrait Game Base type (name of item type the unique is based on) Hands -> Location DPS Armor Attacks per second Damage: (low) - (high) Range: (low) - (high) W Speed: Range: Damage bonus STR/DEX Defense + (Armortype) Light Armor/Medium Armor/Heavy Armor Sockets: Property 1-8 Stack Size: Durability: Inv size:

Patch X class only Required Str Required Dex Required Level


Ilvl: Sell value:



Notes: extra-level makes a smaller box without the portrait. Use for extra-quality on items?