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− | More commonly called "fast block", '''Increased Blocking Speed''' helps characters block more frequently.
| + | #REDIRECT [[Increased Blocking Speed]] |
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− | A character goes into block animation if its opponent succeeds in the hit check and the character succeeds in a blocking check. The character can do nothing else during the blocking animation. Blocking is only possible while engaged in melee combat, or while walking. (Not while running.) See the [[block|blocking article]] for more details.
| + | [[Category:Abbreviations]] |
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− | Improvements to faster blocking are difficult to achieve since the bonuses to it are found almost exclusively on shields.
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− | * In some cases the equipped weapon influences the blocking speed.
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− | * The Assassin's [[Assassin Shadow Disciplines#Weapon Block| Weapon Block]] skill is also affected by her Faster Block Rate, and the same values as for shield blocking apply.
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− | * Act 3 mercenaries do not block even though they are capable of using a shield.
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− | * In classic D2, this modifier was found only on [[Culwen's Point]], and it had no effect.
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− | {| width="100%"
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− | !rowspan="2" |Character
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− | !rowspan="2" | <span style="font-size: 80%;">Weapon / Skill / Form</span>
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− | !colspan="17" |Block Frames
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− | |-
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 1
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− | |-
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− | |rowspan="2" |Amazon
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− | | 1H swinging weapon<span style="color:yellow"> (*) </span> ||0||4||6||11||15||23||29||40||56||80||120||200||480|| || || ||
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− | |-
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− | |Other weapons || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |Assassin
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− | |all || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |Barbarian
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− | |all || || || || || || || || || || ||0||9||20||42||86||280||
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− | |-
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− | |rowspan="3" |Druid
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− | |Human form || || || || || || ||0||6||13||20||32||52||86||174||600|| ||
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− | |-
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− | |Bear form || || || || || ||0||5||10||16||27||40||65||109||223|| || ||
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− | |-
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− | |Wolf form || || || || || || || || ||0||7||15||27||48||86||200|| ||
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− | |-
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− | |Necromancer
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− | |all || || || || || || ||0||6||13||20||32||52||86||174||600|| ||
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− | |-
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− | |rowspan="2" |Paladin
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− | |normal || || || || || || || || || || || || ||0||13||32||86||600
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− | |-
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− | |with Holy Shield || || || || || || || || || || || || || || || ||0||86
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− | |-
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− | |Sorceress
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− | |all || || || || || || || || ||0||7||15||27||48||86||200|| ||
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− | |-
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− | !rowspan="2" |Character
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− | !rowspan="2" | <span style="font-size: 80%;">Weapon / Skill / Form</span>
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− | ! 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 1
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− | |-
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− | !colspan="17" |Block Frames
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− | |-
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− | |}
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− | <small><span style="color:yellow"> (*) </span>1-handed swinging weapons include 1-handed axes, clubs, 1-handed maces, orbs, scepters, 1-handed swords, 2-handed swords wielded in one hand, throwing axes, and wands.</small>
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− | [[category:calculations]]
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− | [[category:special Modifiers]]
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− | [[category:modifiers]]
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− | [[category:game terms]]
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